; Edited by ModMaker3 and JMRA.  The Best Map so far in our creation

[SuperWeaponTypes]
1=MultiSpecial
2=EMPulseSpecial
3=FirestormSpecial
4=IonCannonSpecial
5=HuntSeekSpecial
6=ChemicalSpecial

[MultiSpecial]
Name=Hydrogen Multi-Missile
IsPowered=true
RechargeVoice=00-I154
ChargingVoice=
ImpatientVoice=
SuspendVoice=
RechargeTime=30
Type=MultiMissile
SidebarImage=MltiIcon
Action=Nuke
WeaponType=MultiLauncher

[MultiMissile]
Arm=2
High=yes
VeryHigh=yes
Proximity=yes
Cluster=30
Ranged=yes
AA=no
Image=MISLMLTI
ROT=4
Color=DarkGreen
Airburst=yes
AirburstWeapon=MultiCluster
IgnoresFirestorm=yes

[MultiCluster]
Damage=65
ROF=80
Range=6
Projectile=HeatSeeker
Speed=20
Warhead=HE2
Burst=2
Report=MISL1


[HE2]
Spread=12
Wall=yes
Wood=yes
Verses=100%,85%,70%,35%,28%
Conventional=yes
Rocker=no
InfDeath=2
AnimList=H2O_EXP1
Deform=10%
DeformThreshhold=300
Tiberium=yes
Sparky=yes
Bright=yes
ProneDamage=70%

[AudioVisual]
BuildingSlam=COREUP1

[BuildingTypes]
0=PROC
22=STR0001
25=GDIAAGUN
26=STR0002
27=NODpwrG
29=STR0003
30=STR0004
1000=PROT

[Cruentus]
Color=DarkRed
Value=700

[PROT]
Name=Proton Cannon
TechLevel=5
Image=GATICK
Strength=350
Points=50
Cost=1000
Power=0
Armor=concrete
Sight=5
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=4
BaseNormal=no
VoiceSelect=25-I000,25-I002,25-I004,25-I006
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
VoiceAttack=25-I014,25-I022,25-I024,25-I026
Crewed=yes
Primary=WEP0001
Turret=yes
ROT=5
TickTank=yes
TurretAnim=ART2TUR
TurretAnimIsVoxel=true
TurretAnimX=4
TurretAnimY=10
TurretAnimZAdjust=-20
ThreatPosed=30	; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
DamageSmokeOffset=500, 500, 400
Trainable=yes
TogglePower=no
EliteAbilities=SENSORS
HasStupidGuardMode=false
Owner=Nod
Prerequisite=NAPOWR
HasSpotlight=true

[GDIAAGUN]
Cost=500
Name=GDI AA Gun
Armor=wood
Image=GATICK
Turret=yes
TurretAnim=NASAM_A
TurretAnimIsVoxel=false
TurretAnimX=-2
TurretAnimY=10
TurretAnimZAdjust=-20
Owner=GDI
Power=-30
Sight=10
Points=30
Powered=true
Primary=RedEye2
Adjacent=4
Strength=600
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
FireAngle=55
MaxDebris=3
TechLevel=5
BaseNormal=no
Prerequisite=GARADR
IsBaseDefense=no
TurretAnimZAdjust=-20
HasStupidGuardMode=false
DamageParticleSystems=SparkSys,LGSparkSys

[General]
BuildSpeed=.01
RefundPercent=999999%
MaximumQueuedObjects=99
VeinDamage=0

[MCV]
Speed=100
ROT=90

[HARV]
Name=Harvester
Speed=100
ROT=90

[INFTHWR]
Cost=200
Name=Infantry Thrower
Image=E2
Owner=Nod
Sight=7
Speed=4
Points=5
Primary=WEP0005
Category=Soldier
Strength=150
VoiceDie=DEDMAN1,DEDMAN2,DEDMAN2,DEDMAN4,DEDMAN5,DEDMAN6
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
TechLevel=9
VoiceMove=15-I018,15-I024,15-I044
CrushSound=SQUISH6
ThreatPosed=15
VoiceAttack=15-I044,15-I050,15-I044,15-I046
VoiceSelect=15-I000,15-I004,15-I012,15-I048
MovementZone=InfantryDestroyer
PhysicalSize=1
Prerequisite=NAHAND
ImmuneToVeins=yes
VoiceFeedback=15-I058,15-I064
EliteAbilities=SCATTER

[MTNTP]
Cost=200
Name=Mutant Pulser
Image=E2
Owner=Nod
Sight=7
Speed=4
Points=5
Primary=MTNTPWEAP
Category=Soldier
Strength=150
VoiceDie=DEDMAN1,DEDMAN2,DEDMAN2,DEDMAN4,DEDMAN5,DEDMAN6
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
TechLevel=9
VoiceMove=15-I018,15-I024,15-I044
CrushSound=SQUISH6
ThreatPosed=15
VoiceAttack=15-I044,15-I050,15-I044,15-I046
VoiceSelect=12-I006,15-I004,15-I012,15-I048
MovementZone=InfantryDestroyer
PhysicalSize=1
Prerequisite=NAHAND
ImmuneToVeins=yes
VoiceFeedback=15-I058,15-I064
EliteAbilities=SCATTER

[InfantryTypes]
25=INFTHWR
27=WTRBLLNGY
100=MTNTP
101=VSCRDMKR
102=WRLTHWRLD

[WRLTHWRLD]
Name=We Rule the World
Category=Soldier
Primary=BAZOOKA2
Prerequisite=GAPILE
CrushSound=SQUISH6
Strength=100
Armor=none
TechLevel=2
Pip=green
Sight=7
Speed=4
Owner=GDI
Cost=350
Points=5
VoiceSelect=15-I000,15-I032,15-I048
VoiceMove=15-I008,15-I014,15-I026
VoiceAttack=15-I008,15-I014,15-I026,15-I050,15-I060
VoiceFeedback=15-I058,15-I064
VoiceDie=DEDMAN1,DEDMAN2,DEDMAN2,DEDMAN4,DEDMAN5,DEDMAN6
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=InfantryDestroyer
ThreatPosed=20
EliteAbilities=SCATTER
ImmuneToVeins=yes
Image=E3

[BAZOOKA2]
Damage=75
ROF=180
Range=6
Projectile=AAHeatSeeker3
Speed=25
Warhead=AP2
Report=FACBLD1

[AAHeatSeeker3]
Arm=2
High=yes
Shadow=no
Proximity=yes
Ranged=yes
AA=yes
AG=yes
Image=S_TUMU60
ROT=8

[AP2]
Spread=3
Wall=yes
Wood=yes
Verses=25%,65%,75%,100%,60%
Conventional=yes
InfDeath=3
AnimList=SHROUDX
ProneDamage=50

[VSCRDMKR]
Name=Visceroid Maker
Category=Soldier
Primary=Minigun2
Prerequisite=GAPILE
CrushSound=SQUISH6
Strength=125
Pip=green
Armor=none
TechLevel=1
Sight=5
Speed=5
Owner=GDI
Cost=220
Points=5
VoiceSelect=15-I000,15-I004,15-I012,15-I048
VoiceMove=15-I018,15-I024,15-I044
VoiceAttack=15-I044,15-I050,15-I044,15-I046
VoiceFeedback=15-I058,15-I064
VoiceDie=DEDMAN1,DEDMAN2,DEDMAN2,DEDMAN4,DEDMAN5,DEDMAN6
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=10
Elite=Minigun3
EliteAbilities=SCATTER
ImmuneToVeins=yes
Image=SLAV

[Minigun2]
Damage=30
ROF=63
Range=4
Projectile=Invisible
Speed=100
Warhead=SA2
Report=VICER1

[Minigun3]
Damage=45
ROF=60
Range=4
Projectile=Invisible
Speed=100
Warhead=SA2
Report=FIEND1

[SA2]
Spread=3
Verses=100%,60%,40%,25%,10%
InfDeath=1
AnimList=VISLRG
Bright=yes
ProneDamage=70%

[MultiplayerDefaults]
MaxMoney=30000

[NODpwrG]
Cost=875
Name=NOD Power Generator
Armor=wood
Image=GAFIRE
Owner=Nod
Power=1000000
Sight=4
Crewed=yes
Points=40
Adjacent=2
Strength=750
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=6
TechLevel=1
Capturable=true
Prerequisite=NAPOWR
DamageSmokeOffset=450, 200, 300
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys

[PRJ0001]
AA=yes
Arm=2
ROT=8
High=yes
Image=TORPEDO
Ranged=yes
Shadow=no
Proximity=yes

[PRJ0002]
AA=yes
Arm=2
ROT=1
High=yes
Image=DRAGON
Ranged=yes
Shadow=no
Proximity=yes
IgnoresFirestorm=yes

[PRJ0003]
High=yes
Image=PULSBALL
Arcing=yes

[PRJ0004]
AA=yes
Arm=2
ROT=8
High=yes
Image=DISCUS
Ranged=yes
Shadow=no
Proximity=yes

[PRJ0005]
AA=yes
High=yes
Image=ELECTRO
Arcing=yes
Bouncy=no
Floater=yes

[MTNTPPRO]
AA=yes
High=yes
Image=STEAMPUF
Arcing=yes
Bouncy=yes
Floater=yes

[PRJ0006]
Image=STEAMPUF


[PSHOOTER]
AA=yes
Arm=2
ROT=8
High=yes
Image=ORCA
Ranged=yes
Shadow=no
Proximity=yes

[STR0001]
ROT=5.00
Cost=975
Name=Deployed Pulse Lobber
Armor=light
Image=GAARTY
Owner=Nod
Sight=10
Crewed=yes
Points=50
Turret=yes
Primary=WEP0003
Strength=300
Artillary=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=4
TechLevel=8
Trainable=yes
VoiceMove=15-I014,15-I016,15-I018,15-I020,15-I022,15-I024,15-I060
BaseNormal=no
TurretAnim=ART2TUR
ThreatPosed=30
TogglePower=no
TurretAnimX=-8
TurretAnimY=15
VoiceAttack=15-I026,15-I032,15-I044,15-I046,15-I050
VoiceSelect=15-I004,15-I006,15-I008,15-I010,15-I012,15-I038,15-I040,15-I048
UndeploysInto=UNT0003
EliteAbilities=SELF_HEAL
DamageSmokeOffset=500, 500, 400
TurretAnimIsVoxel=true
TurretAnimZAdjust=-20
HasStupidGuardMode=false
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys

[PROC]
Name=Tiberium Refinery
Image=NAREFN
Refinery=yes
Bib=yes
Prerequisite=POWER
Strength=900
Adjacent=2
Armor=heavy
TechLevel=1
FreeUnit=HARV
DockUnload=yes
Sight=6
Owner=GDI,Nod
Cost=1000
Points=80
Power=-30
Storage=2000
Capturable=true
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
HalfDamageSmokeLocation1=0,0,0
MaxDebris=8
PipScale=Tiberium
ThreatPosed=0	; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=410, 100, 165
AIBuildThis=yes
TogglePower=no


[STR0002]
Name=Alpha Light Post
Armor=wood
Image=GALITE
Owner=GDI,Nod
Sight=0
Points=30
Nominal=yes
Strength=600
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=1
TechLevel=1
AlphaImage=ALPHATST
Prerequisite=POWER
Insignificant=yes
DamageParticleSystems=SparkSys

[STR0003]
Cost=875
Name=Adv. Power Turbine
Armor=wood
Image=GAPOWR_B
Owner=GDI
Power=10000
Points=30
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
TechLevel=7
Prerequisite=GAPOWR
PowersUpToLevel=-1
PowersUpBuilding=GAPOWR

[STR0004]
Cost=500
Name=Veteran Tower
Armor=wood
Image=GASPOT
Owner=GDI,Nod
Power=-10
Armory=yes
Points=50
Primary=WEP0004
Strength=400
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=2
TechLevel=-1
RadialColor=0,128,255
SensorArray=yes
HasSpotlight=true
DamageSmokeOffset=450, 500, 710
CloakRadiusInCells=25
HasRadialIndicator=true
DamageParticleSystems=SmallGreySSys,BigGreySmokeSys
Prerequisite=BARRACKS

[UNT0001]
ROT=5
Cost=1700
Name=Amphibious Dragon
Armor=heavy
Image=4TNK
Owner=GDI,Nod
Sight=6
Speed=9
Crewed=yes
Points=60
Turret=yes
Weight=3.5
Crusher=yes
Primary=WEP0001
Category=AFV
Strength=600
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MaxDebris=4
Secondary=none
TechLevel=1
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
CrateGoodie=yes
SelfHealing=yes
ThreatPosed=40
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceSelect=25-I000,25-I002,25-I004,25-I006
MoveToShroud=yes
MovementZone=AmphibiousDestroyer
Prerequisite=FACTORY,RADAR
ZFudgeColumn=9
ZFudgeTunnel=15
TiberiumProof=yes
DamageParticleSystems=SparkSys,SmallGreySSys
AllowedToStartInMultiplayer=no

[UNT0002]
ROT=5
Cost=1700
Name=Rocker Dragon
Armor=heavy
Image=4TNK
Owner=GDI,Nod
Sight=6
Speed=4
Crewed=yes
Points=60
Weight=3.5
Crusher=yes
Primary=WEP0002
Category=AFV
Strength=750
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1}
MaxDebris=4
Secondary=MammothTusk
TechLevel=1
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
CrateGoodie=yes
SelfHealing=yes
ThreatPosed=40
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceSelect=25-I000,25-I002,25-I004,25-I006
MoveToShroud=yes
MovementZone=Destroyer
Prerequisite=FACTORY,RADAR
ZFudgeColumn=9
ZFudgeTunnel=15
DamageParticleSystems=SparkSys,SmallGreySSys
AllowedToStartInMultiplayer=no

[UNT0003]
ROT=2
Cost=975
Name=Pulse Lobber
Armor=wood
Image=ART2
Owner=Nod
Sight=9
Speed=8
Crewed=yes
Points=35
Weight=3.5
Crusher=yes
Primary=155mm
Category=LRFS
Strength=300
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
FireAngle=42
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MaxDebris=4
TechLevel=6
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
CrateGoodie=yes
DeploysInto=STR0001
ThreatPosed=10
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceSelect=25-I000,25-I002,25-I004,25-I006
DeployToFire=yes
MoveToShroud=yes
MovementZone=Crusher
NoMovingFire=true
Prerequisite=NAWEAP,NARADR
ZFudgeColumn=10
ZFudgeTunnel=14
EliteAbilities=SELF_HEAL
DamageParticleSystems=SparkSys,SmallGreySSys
AllowedToStartInMultiplayer=no

[ICBM]
Name=Human Hollucination Tank
Category=Support
Prerequisite=GAWEAP
Primary=ICBMWEAP
Image=1TNK
Turret=yes
Strength=500
Armor=light
TechLevel=8
Sight=7
Speed=6
Owner=GDI,
AllowedToStartInMultiplayer=yes
Turret=no
Cost=1400
Owner=GDI,
Points=30
ROT=5
Crusher=yes
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=25-I000,25-I002,25-I004,25-I006
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceFeedback=
MaxDebris=6
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
Weight=3.5
MovementZone=Crusher
ThreatPosed=0	
DamageParticleSystems=SparkSys,SmallGreySSys
DebrisTypes=TIRE
DebrisMaximums=12
ZFudgeColumn=18
ZFudgeTunnel=18

[ICBMWEAP]
Damage=70
ROF=80
Range=8
Projectile=ICBMPRO
Speed=90
Warhead=ICBMWAR
Report=HUNTER2
Bright=yes

[ICBMPRO]
Arm=2
High=yes
Shadow=no
Proximity=yes
Ranged=yes
Image=CIV1
ROT=1
IgnoresFirestorm=yes

[ICBMWAR]
Spread=4
Wall=yes
Wood=yes
Verses=100%,85%,70%,35%,28%   
Conventional=yes
Rocker=no
InfDeath=2
AnimList=E1
Deform=10%
DeformThreshhold=300
Tiberium=yes
Sparky=yes
Bright=yes
ProneDamage=70%

[CAR]
Name=Nod Visc Tank
Strength=250
Category=Transport
Primary=CARWEAP
Prerequisite=NAWEAP
Image=2TNK
Turret=yes
Nominal=yes
Armor=Heavy
TechLevel=9
Sight=5
PipScale=Passengers
Speed=8
Owner=Nod
AllowedToStartInMultiplayer=yes
Cost=800
Points=25
ROT=5
Passengers=4
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=25-I000,25-I002,25-I004,25-I006
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceFeedback=
MaxDebris=4
DebrisTypes=TIRE
DebrisMaximums=4
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Normal
ThreatPosed=0	
DamageParticleSystems=SparkSys,SmallGreySSys

[CARWEAP]
Damage=80
ROF=68
Range=8
Burst=2
Projectile=CARPRO
Speed=30
Warhead=AP
Report=GLNCH4
MinimumRange=2

[CARPRO]
Arm=2
High=yes
Shadow=no
Proximity=yes
Ranged=yes
Image=VISC_SML
ROT=8

[CARWAR]
Spread=3
Wall=yes
Wood=yes
Rocker=yes
Verses=30%,75%,90%,100%,70%
Conventional=yes
InfDeath=3
AnimList=VEINATAC
ProneDamage=100%


[UNT0004]
ROT=5
Cost=1000
Name=ORCA Fighter Tank
Armor=heavy
Image=MMCH
Owner=GDI
Sight=8
Speed=7
Points=25
Weight=3.5
Crusher=yes
Primary=WEP0004
Category=AFV
IsTilter=no
Strength=500
WalkRate=2
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
Locomotor={55D141B8-DB94-11d1-AC98-006008055BB5}
MaxDebris=4
TechLevel=3
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
Accelerates=false
CrateGoodie=yes
TargetLaser=yes
ThreatPosed=40
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceSelect=25-I000,25-I002,25-I004,25-I006
MoveToShroud=yes
MovementZone=Destroyer
Prerequisite=GAWEAP
ZFudgeColumn=8
ZFudgeTunnel=13
EliteAbilities=SENSORS
DamageSmokeOffset=100, 100, 275
DamageParticleSystems=SparkSys,SmallGreySSys
TooBigToFitUnderBridge=true

[WTRBLLNGY]
Name=Water Detinating Mine Thrower
Category=Soldier
Primary=Grenade2
Prerequisite=BARRACKS
CrushSound=SQUISH6
Strength=150
Armor=none
TechLevel=2
Pip=green
Sight=7
Speed=4
Owner=GDI,Nod
Cost=200
Points=5
VoiceSelect=15-I000,15-I004,15-I012,15-I048
VoiceMove=15-I018,15-I024,15-I044
VoiceAttack=15-I044,15-I050,15-I044,15-I046
VoiceFeedback=15-I058,15-I064
VoiceDie=DEDMAN1,DEDMAN2,DEDMAN2,DEDMAN4,DEDMAN5,DEDMAN6
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=InfantryDestroyer
ThreatPosed=15	; This value MUST be 0 for all building addons
EliteAbilities=SCATTER
ImmuneToVeins=yes
Image=E2

[Grenade2]
Damage=20 
ROF=25
Range=4.5
Projectile=Balloon
Speed=5
Warhead=Water
Bright=yes

[Balloon]
High=yes
Image=PARACH
Bouncy=yes
Arcing=yes
Floater=yes

[Water]
Spread=4
Wall=yes
Wood=yes
Verses=100%,85%,70%,35%,28%
Conventional=yes
Rocker=no
InfDeath=5
AnimList=H2O_EXP1,H2O_EXP2,H2O_EXP3
Deform=10%
DeformThreshhold=300
Tiberium=yes
Sparky=yes
Bright=yes
ProneDamage=70%

[VehicleTypes]
1=HARV
9=UNT0001
10=UNT0002
12=UNT0003
13=UNT0004
46=ICBM

[WEP0001]
ROF=68
Burst=2
Range=10.00
Speed=30
Damage=40
Report=RAILUSE5
Warhead=AP
Projectile=PRJ0001

[WEP0002]
ROF=3
Range=5.00
Speed=30
Damage=20
Report=HEALER1
Floater=yes
Warhead=AP
Projectile=PRJ0002

[WEP0003]
ROF=100
Anim=INFDIE
Range=21.00
Speed=10
Damage=150
Lobber=yes
Report=120MMF
Warhead=WAR0001
Projectile=PRJ0003
MinimumRange=2.50

[WEP0004]
ROF=110
Range=13.50
Damage=160
Floater=yes
Warhead=ORCAHE
Projectile=PSHOOTER
Report=scrin5b

[WEP0005]
ROF=60
Range=7.00
Speed=5
Bright=true
Damage=40
Warhead=WAR0002
Projectile=PRJ0005
Report=DEDMAN1,DEDMAN2,DEDMAN3,DEDMAN4,DEDMAN5,DEDMAN6

[MTNTPWEAP]
ROF=60
Range=7.00
Speed=5
Bright=true
Damage=40
Warhead=MTNTPWAR
Projectile=MTNTPPRO

[WEP0006]
ROF=50
Range=8
Speed=100
Damage=150
Report=FLAMTNK1
Warhead=WAR0003
Projectile=PRJ0006

[WEP0007]
ROF=8
Burst=2
Range=9.00
Speed=30
Damage=30
Report=HOVRMIS1
Warhead=AP
Projectile=PRJ0007
MinimumRange=2.00

[Preview]
Size=0,0,106,61

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[Basic]
Name=Project-X v2.5® (By ModMaker3 & JMRA)
Percent=0
HomeCell=98
InitTime=10000
Official=yes
EndOfGame=no
FreeRadar=no
SkipScore=no
TrainCrate=no
TruckCrate=no
AltHomeCell=99
OneTimeOnly=no
CarryOverCap=0
NewINIFormat=4
NextScenario=
SkipMapSelect=no
CarryOverMoney=0.000000
AltNextScenario=
MultiplayerOnly=1
IceGrowthEnabled=yes
VeinGrowthEnabled=yes
TiberiumGrowthEnabled=yes
IgnoreGlobalAITriggers=no
TiberiumDeathToVisceroid=no

[Infantry]
0=Neutral,CIV1,256,107,118,0,Guard,64,None,0,-1,0,0,0
1=Neutral,CIV2,256,101,111,0,Guard,64,None,0,-1,0,0,0
2=Neutral,CIV3,256,109,110,0,Guard,64,None,0,-1,0,0,0


[Lighting]
Red=0.600000
Blue=1.000000
Green=0.800000
Level=0.001000
Ground=0.000000
IonRed=1.000000
Ambient=0.900000
IonBlue=1.000000
IonGreen=1.000000
IonLevel=0.032000
IonGround=0.000000
IonAmbient=1.000000

[Map]
Size=0,0,90,90
Theater=TEMPERATE
LocalSize=2,4,86,84



[SpecialFlags]
Inert=no
FogOfWar=no
IonStorms=no
MCVDeploy=no
Meteorites=no
Visceroids=yes
FixedAlliance=no
TiberiumGrows=yes
InitialVeteran=no
HarvesterImmune=no
TiberiumSpreads=yes
TiberiumExplosive=no
DestroyableBridges=yes

[Structures]
0=Neutral,CITY04,256,104,111,64,None,1,0,1,0,0,None,None,None,0,0
1=Neutral,CITY06,256,104,120,64,None,1,0,1,0,0,None,None,None,0,0

[Terrain]
11085=BIGBLUE3
11088=BIGBLUE3
11091=BIGBLUE3
11094=BIGBLUE3
14085=BIGBLUE3
14088=BIGBLUE3
14091=BIGBLUE3
14094=BIGBLUE3
17085=BIGBLUE3
17088=BIGBLUE3
17091=BIGBLUE3
17094=BIGBLUE3
20074=GAWALL
20075=GAWALL
20076=GAWALL
20077=GAWALL
20078=GAWALL
20079=GAWALL
20080=GAWALL
20081=GAWALL
20082=GAWALL
20083=GAWALL
20084=GAWALL
20085=BIGBLUE3
20088=BIGBLUE3
20091=BIGBLUE3
20094=BIGBLUE3
20095=GAWALL
20096=GAWALL
20097=GAWALL
20098=GAWALL
20099=GAWALL
20100=GAWALL
20101=GAWALL
20102=GAWALL
20103=GAWALL
20104=GAWALL
20105=GAWALL
80087=TIBTRE01
80099=TIBTRE01
82087=FONA08
83101=FONA05
84159=BIGBLUE3
84162=BIGBLUE3
84165=BIGBLUE3
84168=BIGBLUE3
86013=BIGBLUE3
86016=BIGBLUE3
86018=BIGBLUE3
86020=BIGBLUE3
86094=FONA08
87159=BIGBLUE3
87162=BIGBLUE3
87165=BIGBLUE3
87168=BIGBLUE3
89013=BIGBLUE3
89016=BIGBLUE3
89018=BIGBLUE3
89020=BIGBLUE3
89087=TIBTRE01
89097=TIBTRE01
90095=FONA05
90103=TIBTRE01
90159=BIGBLUE3
90162=BIGBLUE3
90165=BIGBLUE3
90168=BIGBLUE3
92013=BIGBLUE3
92016=BIGBLUE3
92018=BIGBLUE3
92020=BIGBLUE3
92088=FONA11
92092=TIBTRE01
92100=FONA15
93159=BIGBLUE3
93162=BIGBLUE3
93165=BIGBLUE3
93168=BIGBLUE3
94088=TIBTRE01
95013=BIGBLUE3
95015=BIGBLUE3
95017=BIGBLUE3
95020=BIGBLUE3
95092=TIBTRE01
96090=TIBTRE01
107062=BIGBLUE3
157084=BIGBLUE3
157087=BIGBLUE3
157090=BIGBLUE3
160084=BIGBLUE3
160087=BIGBLUE3
160090=BIGBLUE3
163084=BIGBLUE3
163087=BIGBLUE3
163090=BIGBLUE3
166084=BIGBLUE3
166087=BIGBLUE3
166090=BIGBLUE3

[Units]
0=Neutral,TRUCKB,256,109,115,64,Move,None,0,-1,0,-1,1,1

[WAR0001]
Fire=yes
Wall=yes
Wood=yes
Bright=yes
Deform=30%
Rocker=yes
Sparky=yes
Spread=7
Verses=100%,85%,68%,35%,35%
AnimList=FSIDLE
InfDeath=5
Tiberium=yes
ProneDamage=150%
Conventional=yes
DeformThreshhold=150

[WAR0002]
Wall=yes
Wood=yes
Bright=yes
Deform=10%
Sparky=yes
Spread=4
Verses=100%,85%,70%,35%,28%
AnimList=INFDIE
InfDeath=4
Particle=none
Tiberium=yes
ProneDamage=100%
Conventional=yes
DeformThreshhold=300

[MTNTPWAR]
Wall=yes
Wood=yes
Bright=yes
Deform=10%
Sparky=yes
Spread=4
Verses=100%,85%,70%,35%,28%
AnimList=FSGRND
InfDeath=4
Particle=none
Tiberium=yes
ProneDamage=100%
Conventional=yes
DeformThreshhold=300


[WAR0003]
Wall=yes
Wood=yes
Bright=yes
Deform=10%
Spread=5
Verses=25%,65%,75%,100%,60%
AnimList=S_CLSN16,S_CLSN22,S_CLSN30,S_CLSN42,S_CLSN58
InfDeath=5
ProneDamage=50%
Conventional=yes
DeformThreshhold=300

[Tiberiums]
0=Riparius
1=Cruentus
2=Vinifera
3=Aboreus

[Riparius]
Name=Green Stuff Maker
Image=1
Power=4
Value=250
Growth=2200
GrowthPercentage=.09
Spread=2200
SpreadPercentage=.09
Color=LightBlue

[Cruentus]
Name=Blue Stuff Maker
Image=2
Value=700
Growth=10000
GrowthPercentage=0
Spread=10000
SpreadPercentage=0
Power=10
Color=Teal			
Debris=CRYSTAL1,CRYSTAL2,CRYSTAL3,CRYSTAL4

[Vinifera]
Name=Blue Stuff Maker 2
Image=3
Value=400
Growth=10000
GrowthPercentage=.05
Spread=10000
SpreadPercentage=.05
Power=100 ; 10
Color=LightBlue	
Debris=CRYSTAL1,CRYSTAL2,CRYSTAL3,CRYSTAL4

; the same as [vinifera] except for Name and Image
[Aboreus]
Name=Blue Stuff Maker 3
Image=4
Value=300
Growth=10000
GrowthPercentage=.05
Spread=10000
SpreadPercentage=.05
Power=10
Color=LightBlue		
Debris=CRYSTAL1,CRYSTAL2,CRYSTAL3,CRYSTAL4

[Waypoints]
0=91026
1=26090
2=88154
3=153087

[Digest]
1=jBfL34Iu6ZNqF6n4Bf2RtW+BJeo=

