[Basic] Intro= Brief= Win= Lose= Action= ToCarryOver=no ToInherit=no TimerInherit=no EndOfGame=no CivEvac=no Theme=No theme CarryOverMoney=0 CarryOverCap=0 NoSpyPlane=no SkipScore=no OneTimeOnly=no SkipMapSelect=no TruckCrate=no FillSilos=no Percent=0 Player=USSR NewINIFormat=3 Name=Gold Rush STRONGHOLD by Isulder1 [General] ChronoKillCargo=no OreExplosive=yes PlayerAutoCrush=yes PlayerScatter=yes SpeakDelay=20 BailCount=10 GoldValue=150 GemValue=150 GrowthRate=.02 [AI] AttackInterval=2 AttackDelay=3 AutocreateTime=4 InfantryReserve=9000 BaseSizeAdd=999 RefineryRatio=.26 RefineryLimit=6 BarracksLimit=1 WarRatio=.26 WarLimit=2 DefenseLimit=6 TeslaRatio=.16 TeslaLimit=20 HelipadRatio=.1 HelipadLimit=5 AirstripRatio=.12 AirstripLimit=15 CompEasyBonus=No PowerEmergency=90% [Base] Count=0 Player=USSR [Map] Theater=TEMPERATE X=1 Y=1 Width=126 Height=126 [Waypoints] 0=522 1=536 2=2058 3=2072 4=14311 5=14325 6=15847 7=15861 98=10948 99=7740 [MapPack] 1=HQAAIIH//h8B/4LZADAE/vgA//8CESABEAL+2Qz/gf+ACQAAIIH//v4f/4H/gAkAACCB// 2=7+H/+B/4AaAAAggf/+2Qz/gtkAEAL++gD/EPz//BHeDOPZH4AJAAAggQD+/h8AgQCACQAA 3=IIEA/v4fAIEAgA== [OverlayPack] 1=GAAAIIH//pAA/4EF/n8A//+ACJEA/m4W/4H/gBUAACCB//7tFv+BBf5/AP//gAjuFs/tH4 2=A=