[Basic] Name=Gold Rush OPEN -Infantry- (AutoAlly) NewINIFormat=3 Intro= Brief= Win= Lose= Action= ToCarryOver=no ToInherit=no TimerInherit=no EndOfGame=no CivEvac=no Theme=No theme CarryOverMoney=0 CarryOverCap=0 NoSpyPlane=no SkipScore=no OneTimeOnly=no SkipMapSelect=no TruckCrate=no FillSilos=no Percent=0 Player=USSR UseCustomTutorialText=yes [Map] Theater=TEMPERATE X=1 Y=1 Width=126 Height=126 [Waypoints] 0=5768 4=5879 1=7176 5=7287 99=7740 2=8584 6=8695 3=9992 7=10103 [AutoAllyWaypoints] 0=A 1=A 2=A 3=A 4=B 5=B 6=B 7=B [MapPack] 1=JQAAIIH//gMC/4LZAP/2AAQCcQCBAGAM/uoA/8n6Av70AP//Bhv6A4ATAAAggf8AAYLZAP 2=70AP9w9v/8HgQAgBMAACCB/wABgtkA/vQA/3D2//weBACAHgAAIIH/AAGC2QD+9AD/cPb/ 3=AhwEAP/2AAQd/gMC/4H/gAkAACCBAP7+HwCBAIAJAAAggQD+/h8AgQCA [OverlayPack] 1=EAAAIIEF/gEBBf58AP//gh7+AIAbAAAgggUF/nwA/4EFAAH+fAD//wQefgD+/QAFgQWA [General] ; attack dog BailCount=10 GoldValue=150 GemValue=150 GrowthRate=.02 PlayerAutoCrush=yes [DOG] ; rifle soldier Speed=5 Crushable=no [E1] ; grenadier Speed=5 Crushable=no [E2] ; rocket soldier Speed=5 Crushable=no [E3] ; Flamethrower Speed=5 Crushable=no [E4] ; engineer Speed=5 Crushable=no [E6] ; spy Speed=5 Crushable=no [SPY] ; thief Speed=5 Crushable=no [THF] ; Tanya Speed=5 Crushable=no [E7] ; field medic Speed=5 Crushable=no [MEDI] ; field marshal Speed=5 Crushable=no [GNRL] Primary=Vulcan Name=Commando Cost=1000 TechLevel=1 Speed=6 Crushable=no Infiltrate=no SelfHealing=yes [AI] AttackInterval=2 AttackDelay=3 AutocreateTime=4 InfantryReserve=9000 BaseSizeAdd=999 RefineryRatio=.26 RefineryLimit=6 BarracksLimit=1 WarRatio=.26 WarLimit=2 DefenseLimit=6 TeslaRatio=.16 TeslaLimit=20 HelipadRatio=.1 HelipadLimit=5 AirstripRatio=.12 AirstripLimit=15 CompEasyBonus=No PowerEmergency=90% [Base] Count=0 Player=USSR [Tutorial] 1=Build a barracks. Infantry can't be crushed by vehicles! [Trigs] START=0,12,0,1,13,-1,1,0,-1,0,11,-1,-1,1,14,-1,-1,-1