; This file was edited with RA Build registered version 4.0.1 by Daniel Aldman [General] BailCount=10 GoldValue=150 GemValue=150 OreTruckRate=1 OreSpreads=yes GrowthRate=.02 [Recharge] Chrono=7 GPS=8 IronCurtain=11 Nuke=5 ParaBomb=14 Paratrooper=3 Saboteur=14 Sonar=10 SpyPlane=2 [AI] AttackInterval=4 ; average delay between computer attacks AttackDelay=6 ; average delay time before computer begins first attack PatrolScan=.006 ; minute interval between scanning for enemys while patrolling. CreditReserve=100 ; Structure repair will not begin if available cash falls below this amount. PathDelay=.009 ; Delay (minutes) between retrying when path is blocked. OreNearScan=6 ; cell radius to scan when harvesting a single patch of ore OreFarScan=48 ; cells radius to scan when looking for a new ore patch to harvest AutocreateTime=4 ; average minutes between creating an 'autocreate' team InfantryReserve=2500 ; always build infantry if cash reserve is greater than this InfantryBaseMult=1 ; build infantry if building count times this number is less than current infantry quantity PowerSurplus=150 ; build power plants until power surplus is at least this amount BaseSizeAdd=50999 ; computer base size can be no larger than the largest human opponent, plus this quantity RefineryRatio=.16 ; ratio of base that should be composed of refineries RefineryLimit=10 ; never build more than this many refineries BarracksRatio=.4 ; ratio of base that should be composed of barracks BarracksLimit=5 ; never build more than this many barracks WarRatio=.5 ; ratio of base that should be composed of war factories WarLimit=30 ; never build more than this many war factories DefenseRatio=.4 ; ratio of base that should be defensive structures DefenseLimit=240 ; maximum number of defensive buildings to build AARatio=.14 ; ratio of base that should be anti-aircraft defense AALimit=30 ; maximum number of anti-aircraft buildings to build TeslaRatio=.16 ; ratio of base that should be telsa coils TeslaLimit=25 ; maximum number of tesla coils to build HelipadRatio=.12 ; ratio of base that should be composed of helipads HelipadLimit=10 ; maximum number of helipads to build AirstripRatio=.12 ; ratio of base that should be composed of airstrips AirstripLimit=15 ; maximum number of airstrips to build CompEasyBonus=no ; When more than one human in game, computer player goes to "easy" mode? Paranoid=yes ; Will computer players ally with each other if the situation looks bleak? PowerEmergency=75% ; sell buildings to raise power level if it falls below this percentage McvRatio=.4 McvLimit=10 BuildMcv=yes [Basic] NewINIFormat=3 Name=x187-GTK-2 3WAY XTREME ToCarryOver=No ToInherit=No TimerInherit=No CivEvac=No EndOfGame=No NoSpyPlane=No SkipScore=No OneTimeOnly=No SkipMapSelect=No Official=No FillSilos=No TruckCrate=No