[Fireball] Animates=yes Image=FB1 Frames=8 Gigundo=no [Heal] Damage=-50 ROF=80 Range=2.83 Projectile=Invisible Speed=100 Warhead=Organic Report=HEAL2 [E7] Prerequisite=atek Primary=Democharge Secondary=Democharge Strength=100 Armor=none TechLevel=11 Sight=6 Speed=5 Owner=allies,soviet Cost=1200 Points=25 Infiltrate=no C4=no DoubleOwned=yes [Aftermath] MTankDistance=40 QuakeUnitDamage=100% QuakeBuildingDamage=0% QuakeInfantryDamage=0% QuakeDelay=120 CarrierLaunchDelay=30 ChronoTankDuration=2 [Democharge] Anim=none Damage=500 Speed=100 Range=1.75 Projectile=Invisible Warhead=Nuke ROF=80 [FTUR] Prerequisite=barr Primary=Flamer Strength=400 Armor=heavy TechLevel=2 Sight=6 Owner=soviet Cost=600 Points=65 Power=-20 Sensors=yes Explodes=no Crewed=yes [TurretGun] Damage=40 ROF=50 Range=12 Projectile=Cannon Speed=40 Warhead=AP Report=TURRET1 Anim=GUNFIRE [TeslaZap] Damage=100 ROF=30 Range=30 Projectile=Invisible Speed=80 Warhead=Super Report=TESLA1 Charges=yes [TSLA] Prerequisite=weap Primary=TeslaZap Strength=400 Armor=heavy TechLevel=7 Sight=8 Owner=soviet Cost=1500 Points=80 Power=-10 Ammo=3 Powered=true Sensors=yes Crewed=yes [JEEP] Name=Flammenpanzer Image=FTNK Prerequisite=weap Primary=Flamer Strength=150 Armor=light TechLevel=3 Sight=6 Speed=10 Owner=soviet,allies Cost=600 Points=20 ROT=10 Crewed=yes [C10] Prerequisite=barr Name=Chriss Image=WEIR Primary=Heal Strength=100 Armor=none TechLevel=1 Sight=2 Speed=5 Owner=soviet Cost=200 Points=1 Ammo=-1 Fraidycat=no [ANT3] Name=TO62 Image=VICE Primary=Stinger Strength=900 Armor=light TechLevel=3 Sight=6 Speed=6 Owner=soviet Cost=700 Points=20 ROT=10 Crewed=yes Tracked=yes [V01] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V02] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V03] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V04] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V05] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V06] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V07] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V08] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V09] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V10] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V11] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V12] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V13] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V14] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V15] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V16] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V17] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V18] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V19] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V20] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V21] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V22] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V23] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V24] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V25] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V26] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V27] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V28] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V29] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V30] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V31] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V32] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V33] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V34] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V35] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V36] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [V37] Strength=400 Points=5 Armor=wood Repariable=false Capturable=true [TRUK] Strength=110 Armor=light Owner=soviet,allies TechLevel=-1 Sight=3 Speed=10 Cost=500 Points=5 ROT=5 Passengers=0 [Powerups] Armor=0,ARMOR,2.0 Cloak=0,STEALTH2 Darkness=0,EMPULSE Explosion=5,NONE,500 Firepower=0,FPOWER,2.0 HealBase=0,INVUN ICBM=0,MISSILE2 Money=0,DOLLAR,2000 Napalm=0,NONE,600 ParaBomb=0,PARABOX Reveal=0,EARTH Sonar=0,SONARBOX Speed=0,SPEED,1.7 Squad=0,NONE Unit=0,NONE Invulnerability=90,INVULBOX,1.0 TimeQuake=0,TQUAKE [STNK] Image=LEON Prerequisite=weap Primary=APTusk Strength=200 Armor=heavy TechLevel=1 Sight=5 Speed=10 Owner=allies,soviet Cost=800 Points=25 ROT=5 Tracked=yes Passengers=1 Cloakable=no SelfHealing=no [Recharge] Chrono=7 GPS=8 IronCurtain=11 Nuke=0.5 ParaBomb=0.5 Paratrooper=7 Saboteur=14 Sonar=10 SpyPlane=0.5 [HeatSeeker] Arm=2 High=yes Shadow=no Proximity=yes Animates=yes Ranged=yes Inaccurate=no AA=yes Image=DRAGON ROT=5 Rotates=yes Translucent=yes [SubSCUD] Damage=400 ROF=15 Range=14 Projectile=HeatSeeker Speed=40 Warhead=Nuke Report=MISSILE6 Burst=2 [GAP] Primary=SubSCUD Prerequisite=weap Strength=1000 Armor=wood TechLevel=10 Sight=10 Owner=allies,soviet Cost=500 Points=35 Power=-60 Powered=true Capturable=true Crewed=yes [Sniper] Damage=100 ROF=30 Range=8 Projectile=Invisible Speed=100 Warhead=HollowPoint Report=SILENCER [C6] Primary=Sniper Image=C1 Strength=25 Armor=none TechLevel=1 Sight=2 Speed=5 Owner=allies,soviet Cost=10 Points=1 Fraidycat=no [Flamer] Damage=150 ROF=50 Range=8 Projectile=Fireball Speed=12 Warhead=Fire [General] CrateMinimum=3 CrateMaximum=255 CrateRadius=3.0 CrateRegen=3 UnitCrateType=V2RL WaterCrateChance=20% SoloCrateMoney=2000 SilverCrate=HealBase WaterCrate=Money WoodCrate=Money ChronoDuration=5 ChronoKillCargo=no ChronoTechLevel=12 GPSTechLevel=8 GapRadius=0 GapRegenInterval=.1 IronCurtain=.75 ParaTech=5 ParabombTech=8 RadarJamRadius=1 SpyPlaneTech=5 BadgerBombCount=6 QuakeChance=90% QuakeDamage=33% VortexChance=90% VortexDamage=200 VortexRange=10 VortexSpeed=10 RefundPercent=50% ReloadRate=.04 RepairPercent=20% RepairRate=.016 RepairStep=7 URepairPercent=20% URepairStep=10 TurboBoost=1.5 APMineDamage=1000 AVMineDamage=1200 AtomDamage=1000 BallisticScatter=1.0 BridgeStrength=1000 C4Delay=.03 Crush=1.5 ExpSpread=.3 FireSupress=1 HomingScatter=2.0 MaxDamage=9000 MinDamage=1 OreExplosive=no PlayerAutoCrush=no PlayerReturnFire=no PlayerScatter=no ProneDamage=50% TreeTargeting=no Incoming=10 BailCount=0 BuildSpeed=.8 BuildupTime=.06 GemValue=50 GoldValue=25 GrowthRate=2 OreGrows=yes OreSpreads=no OreTruckRate=1 SeparateAircraft=no SurvivorRate=.4 AllyReveal=yes ConditionRed=25% ConditionYellow=50% DropZoneRadius=4 EnemyHealth=yes Gravity=3 IdleActionFrequency=.1 MessageDelay=.6 MovieTime=.06 NamedCivilians=no SavourDelay=.03 ShroudRate=4 SpeakDelay=2 TimerWarning=2 FlashLowPower=yes CurleyShuffle=no BaseBias=2 BaseDefenseDelay=.25 CloseEnough=2.75 DamageDelay=1 GameSpeeBias=1 LZScanRadius=16 MineAware=yes Stray=2.0 SubmergeDelay=.02 SuspendDelay=2 SuspendPriority=20 TeamDelay=.6 FineDiffControl=yes MCVUndeploy=no [Basic] NewINIFormat=3 Name=testing Intro= Brief= Win= Lose= Action= ToCarryOver=no ToInherit=no TimerInherit=no EndOfGame=no CivEvac=no Theme=No theme CarryOverMoney=0 CarryOverCap=0 NoSpyPlane=no SkipScore=no OneTimeOnly=no SkipMapSelect=no TruckCrate=yes FillSilos=no Percent=0 Player=USSR [Trigs] Reveal=0,12,0,0,13,-1,0,0,-1,0,16,-1,-1,-1,0,-1,-1,-1 [AI] AttackInterval=2 AttackDelay=3 AutocreateTime=4 InfantryReserve=9000 BaseSizeAdd=999 RefineryRatio=.26 RefineryLimit=6 BarracksLimit=1 WarRatio=.26 WarLimit=2 DefenseLimit=6 TeslaRatio=.16 TeslaLimit=20 HelipadRatio=.1 HelipadLimit=5 AirstripRatio=.12 AirstripLimit=15 CompEasyBonus=No PowerEmergency=90% [Map] Theater=TEMPERATE X=1 Y=1 Width=126 Height=126 [Waypoints] 98=129 2=757 0=913 1=958 22=1311 21=1314 3=5392 18=5563 17=5573 4=5608 99=7740 10=9233 20=9239 5=13575 6=13745 7=13782 [MapPack] 1=CQAAIIH//v4f/4H/gBwAACCB//5xBf+CAQDhcgX+2gD//wAMcgX+jQ3/gf+ACQAAIIH//v 2=4f/4H/gAkAACCB//7+H/+B/4AJAAAggQD+/h8AgQCACQAAIIEA/v4fAIEAgA== [OverlayPack] 1=CQAAIIH//v4f/4H/gAkAACCB//7+H/+B/4A= [Base] Count=0 Player=USSR [STRUCTURES] 0=Multi1,POWR,256,265,0,None,0,0 1=Multi1,APWR,256,389,0,None,0,0 2=Multi1,APWR,256,514,0,None,0,0 3=Multi1,APWR,256,902,0,None,0,0 4=Multi1,BARR,256,1035,0,None,0,0 5=Multi1,DOME,256,1154,0,None,0,0 6=USSR,V02,256,1186,0,None,0,0 7=Multi1,WEAP,256,1670,0,None,0,0 8=Multi1,APWR,256,1548,0,None,0,0 9=USSR,HOSP,256,1684,0,None,0,0 10=USSR,MISS,256,1958,0,None,0,0 11=USSR,HOSP,256,2070,0,None,0,0 12=USSR,HOSP,256,2201,0,None,0,0 13=Multi1,APWR,256,2178,0,None,0,0 14=USSR,HOSP,256,2453,0,None,0,0 15=USSR,HOSP,256,2584,0,None,0,0 16=Multi1,PROC,256,2564,0,None,0,0 17=Multi1,V02,256,2701,0,None,0,0 18=Multi1,V02,256,2834,0,None,0,0 19=USSR,V10,256,9239,0,None,0,0 [INFANTRY] 0=Multi1,SPY,256,1551,2,Sleep,0,None 1=Multi1,E6,256,1554,0,Sleep,0,None 2=Multi1,E1,256,2185,3,Sleep,0,None 3=Multi1,THF,256,2188,0,Sleep,0,None 4=Multi1,E7,256,2190,1,Sleep,0,None 5=Multi1,E1,256,2442,2,Sleep,0,None 6=Multi1,SPY,256,2444,4,Sleep,0,None 7=Multi1,E7,256,2574,2,Sleep,0,None [UNITS] 0=Multi1,QTNK,256,1169,0,Sleep,None