[Basic] NewINIFormat=3 Name=[CW v3] Doom Triangle FE Official=yes [Map] Theater=TEMPERATE X=4 Y=4 Width=62 Height=62 [Waypoints] 0=6409 1=6717 2=931 98=516 [MapPack] 1=WgIAIIH//jEC/4RhAGEA0SAC/ugA/9NIAv/AAEgCggEAzwgEgS4AAoE3AALRIgKDYQBsIA 2=LTIAJxDoMrACvQCQTLdAT+hAD/2QgEzSIEMODnOgTdYgT+hAD/1WwFzyAFy1IF1R4CUCIx 3=ANtkBf6EAP/VbAaBFSACUNRwAsn8Bs06Be1SBf6EAP/bCAfZKAfROAXJMgiCKgAQAv+2AG 4=gHyyAH9QgC/8YAZAjtBgJxNN1iCP6EAP/lCgf3MArXaAr+hAD/0XALgRYgAs9SC+0uCt1i 5=Cv6EAP/TDAww/v/6ACQMzSAN70gDyVwL1WYH/oQA/98IDvX+AcleC9NsDv6EAP/Ldg+BF0 6=AC6SAPgdzaPwXZZAv+hAD/1QoQ+SIPyVoNUQKBLP+pAHEQ2yoC7zgRgjUAEAL/pABwEFf2 7=yx4R1ToFyT4IgaQAAoGlAALTSgkRAIEZIAL/vgB2EtFOE9tIE3ICMQDLchP+hAD/0woU0y 8=AS0U4UMAGFowCjAKYAAtdKC4L////CAHIU0U4VyS4WzSgTzSgOMQCBGgAC/6AAfhXTIhFQ 9=5tc7F9tECHEAgxoAGwAC/oQA//9IABQM4TwGUAH/kAB8F9MYDf5GAP/TGhj/lAB+GP9EAB 10=oS3UoS/pIA//9IAAgaFhyBltYdG/+aAGoayRIR5RoYgZrQUxsxABAC/64AWhvRChzTdBwQ 11=4oGZAAKBmgACEOiBm2AmhZUAlQCqAAKC//8xAtM4Ff+cAHIc4R4RyTIdEOrRQh0QAf+uAF 12=odgjgAEALhIBGCjwAQAt/mHoKdABAC/6AAYB6AkgIAIIH/QAGEOAA4ABAIgmEAEAJQFtEd 13=AIKPABAC2RYAMAGCnQAQAs9IADBi2xQA/nIA/zD+MJ6BbCAC1+4AhaMAowCpAAJwEoWkAK 14=QApQACySgBg54AntQZAf+UAHQAyWwB/2AAFAEwZv6WAP/LdgLRRgIQAYKTABACyy4DgaEg 15=At1SAP+UAHACyXYD/1QAEAPPHgT/kAB2A9VsARLqgaYAAs30BIOUAJTMEwWBiwACySIFg6 16=IAomAM02QE/5QAdAHTDgXP/AXJOAXJQgXJOAZxAM8eBf+OAHYFcI7/VgB8BtUeBv/AAHwG 17=g44AjugRCM8UAv+OAHwH604I0zgIg6gAqCMKgY0AAv+uAFoI7UwI0zAC2U4J/54AZAPxDA 18=fNPArbWAP/0gBqChABg5AAkP8HAUML7UwM/5IAegzx1A1+DvNKDf+EAHwNEILdFALVXgUx 19=AIGMAAJ44lBM1R4E/5QAagD1CA81BjEAzQAQ3VwP/54AcgLXUAfLaAcxAOUaEf+gAHAQ2w 20=gQ1WQH/0QAGBL+fAD/cYTjCBD+zgD/6YAR/0gAEBP/uAAQE/8AATAU/goB/9N8D1AQ/64A 21=gBDV/AzNBAUwEFAGySoYyVAX/5YAeAXh5hPLBAj9GhndMhf/kgB8DP9KABYZyUoa10ga/5 22=QAegb5zBqDBAAMzkkY3wYa/ooA/4MDAAYgAoEIIAJQzOcmGxEAyRwc12YaEBCDBQANAAL+ 23=iAD/ggMAEALLEBzJUhyBBUAcgQcgAjAigQkgAoEKAPhQAhA0cDjZehuCBQAxAP+GAIAcMP 24=7PDh1QzBCu3ywdgQEgAjA2MBwwKDA0yRAeEFD/kAB8HTC+yxAfMMwwrtUsHoEBykce51Ie 25=MC7/fgCCHoBEAAAggf9AAYMDAAHSCQCBDCACgQUAAtMKANcKAIEJIAKBCCACgQcgAoEGIA 26=IwEnBQgg0A/oQA/9s8AOsoAO1SAf57Hv+B/4AJAAAggf/+/h//gf+A9AIAIIEA/g4CAIEB 27=AALJBAKBAtD+Af5bAACFAgMDBAVwD8qQAjABgwQFBv5dAACDBgcI2vMChAgJCgv+XAAAgw 28=ECA8+AA8mXA4MNDg/+XAAAgwUGB8wBBM2dAtAeAv5KAAABX9/wAv5bAACDDA0O3e8EgwsM 29=Df5aAACDEBES4G8FgRP+WAAAgwIDBN/sBYMWFxj+VgAAAnzbEgP/XwArBIMKCwzk6wL/Vg 30=CyAoMPEBHiZwcCgv9UADMDBHvgEAb/WQCvBeWMBjKC/1IAtQblDAf/WACwBsmQA8w2CQAP 31=yw8CBZP/UQA2CcgQBDXzYHMAD4ICA8qRA4IHCBGugQn+TAAAzo8EyycKzA8CIwXeEQX74w 32=TJqAoAjc2UCRMF/0sAMQLOjwUgc9gWBAMFEBL/RwA+C+UMCMsvDIIHCPIJDPl5CMyrCv9G 33=ALIE6QoJ/lQAAOCMB/9cADEC1gsIyh0LzpID/kgAANOGDAN/cHUTjASF/1YAqA3SBg0QfA 34=NfgQUgckCJEIL+VAAA0rkJ0YUP/1YAtAbSBw7QnQLSGBD+QwAASU7Nrg9lgHWJ/1wAqQ3N 35=LRBifXKG/1oAKg7SEgtBERf+YAr+XwAAySgOQREAB3AK0qQK/kwAAMqQEXATMAvJIQ/+Vg 36=AAyZoLQAoQcEALMHj/XQAzEuvtEv5hAADUNRP/XgCtEXBecepyBf9aACoQ0K4UUHUiBf9i 37=AC4R1v8R/2IArRHaBxT/XgC1FNuCFf9+AKMVIHv/YAAmFtIeAjJ5O+MgDBAm/1UAMxPQJR 38=fIKRUZhlAm/2oAKRVg6csGDv9aADMTy4UX1LIT/1oAshP/egAmFvgfCf9bAKYW4YgZ/5EA 39=iBn+WgIA/0UAQQzZoRrIohHSdgrTsQLBpgn+QwAAwIQOPGZAZiCLYAMPn4INDhAFz5YdgQ 40=X/RQCwAsEwA8CFDgADMGYgi2ADgQHAhg3BiwvCOgvKlR4AMeCPBOHnCsowCzCLYAOEABQV 41=Fse2C8mtHyB8/LwKgDUAACCBAAABgRAQBUABhRYXGAkKyAUAyB8AhRwdBgcIyS0AgQwQFo 42=ES/k8AAIIcHSBX/mcfAIEAgA== [TERRAIN] 4127=MINE 5412=MINE 4394=MINE 5028=MINE 4641=MINE 4132=MINE 4263=MINE 4516=TC01 2207=TC02 5263=TC03 5172=TC01 5814=T16 6161=TC02 [OverlayPack] 1=NQMAIIH//hoE/4IFB8kPBIIGCP5rAP+HBwgHBgUGBsmKBIIIBf5qAP+DCAUHEAPJqQSCCA 2=bKHAT+YQD/AP6DBgYFYIGDBwYH/24AKgUBAIIGBXEBhgYGCAgGCP9rAKoFgQYBgAIDcn4Q 3=gf9rAC0GAG0Af3BxgQcBjv9tACoGAPCBCMmcBBGCcRD+YwD/zJoEAIIBkv5+AP+BBf9sAC 4=oE/ngC/9yqBIEG/2AArAaCBwfZkgsHmf9eALMLBfnJHAfOggwFCP5bAP8XdRbqgQjTswyD 5=CAgHCBf/WwAzDAXjgwcFBQGDd3vJqwcFggaXAB7+WAD/EFwAAwhuAOkwERAQQPIAnAGdAB 6=//WQCqBAD6AYIBA4II/1FmAQ4gCzD0EgGBBxgO/lcA/xLgGPsxcxDpABEgDQIbIKEQfgEV 7=/loA/wB9AXYohABpAJGBBgmNGIAQgBIcAIIxnf5ZAP8DAQDhAekCcocJDP8KDAkLSoIBAB 8=GR/2EAqQUyYwEKhAoK/woACoEMEQMyIwEA/mgA/4UFBwsLDBAJhAsMCP97jv5oAP8BgYIK 9=CyAKggkL/2AAtg/TiRGBCDB/AIEyk/5tAP8Ua4EMIX+D//8KAwT+cAD/gQgRACCAgwoJCh 10=v+ZJT+UwD/zi0IBQUEeoQLCwoJAn6BCSYYypUMIJH+SgD/yJwFQGAgb4cHCgwKDAsJBxHM 11=MA0Vqv9IAL0TAFsm98x3FBVxAgMW8lASyZMSYBf/QQBJExX1FWfNHAghEggLUXjICxQlkv 12=9KAC4TN3TNLBEgEBEC030O/0sAqQQB/gLu1e8U0L0VAJUCEv5KAP8CANQ9FAHo1H0M/00A 13=KhLXEwzToxYEHP9nAC4H1D0XBwf/aACrEtM8FxkZ/2EAKxIQYc8KFXmt/mAA/8AXBcEbBv 14=9qACwRy7wWEH8V+f9oALwXFYrJJxkV9xnxy6YY1BcN/kIA/wSHyooVAeEcfwSbyD4YHCH/ 15=VwCoGQJqHIFgbAENGu4bgX2QAQ3KGwX+SgD/UGvJCRca7wKCZAYHhhyB/1UAvxgY4s2rBh 16=DqHY94dhGU/3kALAg39P9bALMa5IMX/2wAqQTphQv+LwL/gf+ACQAAIIH//v4f/4H/gA== ; CW v3.0 ; Yup I made it again. 27/11/16 ; Made by JackoDerp ; Blah Blah Blah [General] ChronoDuration=4 ChronoTechLevel=1 GPSTechLevel=1 GapRadius=10 GapRegenInterval=.1 IronCurtain=1.2 ParaTech=1 ParabombTech=1 RadarJamRadius=0 SpyPlaneTech=1 BadgerBombCount=1 QuakeChance=0% QuakeDamage=0% VortexChance=0% RefundPercent=50% ReloadRate=.04 RepairPercent=20% RepairRate=.016 RepairStep=4 URepairPercent=10% URepairStep=7 AVMineDamage=1200 ; damage to inflict when anti-vehicle mine explodes AtomDamage=9999 BallisticScatter=1.0 ; maximum scatter distance (cells) for inaccurate ballistic projectiles BailCount=28 BuildSpeed=.8 BuildupTime=.06 GemValue=35 GoldValue=25 GrowthRate=2 SeparateAircraft=Yes SurvivorRate=.3 [Recharge] Chrono=10 GPS=3 IronCurtain=6 Nuke=15 ParaBomb=5 Paratrooper=7 Sonar=1 SpyPlane=4 [England] Firepower=1.0 Groundspeed=1.0 Airspeed=1.0 Armor=1.1 ROF=1.0 Cost=1.0 BuildTime=1.0 [Germany] Firepower=1.1 Groundspeed=1.0 Airspeed=1.0 Armor=1.0 ROF=1.0 Cost=1.0 BuildTime=1.0 [France] Firepower=1.0 Groundspeed=1.0 Airspeed=1.0 Armor=1.0 ROF=1.1 Cost=1.0 BuildTime=1.0 [Ukraine] Firepower=1.1 Groundspeed=1.0 Airspeed=1.0 Armor=1.0 ROF=1.0 Cost=1.0 BuildTime=1.0 [USSR] Firepower=1.0 Groundspeed=1.0 Airspeed=1.0 Armor=1.0 ROF=1.0 Cost=0.9 BuildTime=1.0 [Greece] Firepower=1.0 Groundspeed=1.0 Airspeed=1.0 Armor=1.0 ROF=1.0 Cost=1.0 BuildTime=1.0 [Turkey] Firepower=1.0 Groundspeed=1.0 Airspeed=1.0 Armor=1.0 ROF=1.0 Cost=1.0 BuildTime=1.0 [Spain] Firepower=1.0 Groundspeed=1.0 Airspeed=1.0 Armor=1.0 ROF=1.0 Cost=1.0 BuildTime=1.0 [V2RL] Name=Noob Archer Prerequisite=weap,dome Primary=SCUD Strength=75 Armor=light TechLevel=8 Sight=9 Speed=3 Owner=Allies Cost=1200 ROT=3 Tracked=no ; light tank [1TNK] Name=T.L.T.T.C Prerequisite=weap Primary=75mm Strength=120 Armor=heavy TechLevel=5 Sight=4 Speed=5 Owner=allies Cost=700 ROT=5 [3TNK] Name=Doublevision Prerequisite=weap,miss Primary=90mm Secondary=90mm Strength=220 Armor=heavy TechLevel=8 Sight=4 Speed=4 Owner=soviet Cost=1400 Points=50 ROT=5 Tracked=yes Crewed=yes ; medium tank [2TNK] Name=Average Tank Joe Prerequisite=weap Primary=90mm Strength=210 Armor=heavy TechLevel=5 Sight=4 Speed=4.2 Owner=Soviet Cost=1000 Points=40 ROT=5 Tracked=yes Crewed=yes ; Mammoth tank [4TNK] Name=U.R.D3D Tank Prerequisite=weap,Miss Primary=120mm Secondary=MammothTusk Strength=600 Armor=heavy TechLevel=12 Sight=4.5 Speed=3.4 Owner=Allies Cost=2200 Points=60 ROT=5 Tracked=yes SelfHealing=yes Crewed=yes ;ARTY [MRJ] Image=ARTY Name=Bigdick Johnson Prerequisite=weap Primary=155mm Strength=90 Armor=light TechLevel=6 Sight=7 Speed=3.5 Owner=Soviet Cost=800 ROT=3 Tracked=No Crewed=No NoMovingFire=Yes [MGG] Owner=0 ;Humvee [ARTY] Image=cc_Jeep Name=Pew Pew Jeep Prerequisite=weap Primary=M60mg Strength=100 Armor=light TechLevel=3 Sight=5 Speed=7.5 Owner=Soviet Cost=500 ROT=8 Tracked=No Crewed=yes NoMovingFire=No ; harvester [HARV] Name=Peasant Prerequisite=weap,proc Strength=300 Armor=Heavy TechLevel=1 Sight=4 Speed=5 Owner=allies,soviet Cost=1000 Points=55 ROT=5 Tracked=yes Crewed=yes SelfHealing=yes ; Mobile Construction Vehicle [MCV] Name=Need more Land Prerequisite=weap,miss Strength=600 Armor=light TechLevel=8 Sight=7 Speed=4 Owner=allies,soviet Cost=4000 Points=60 ROT=4 Crewed=yes ;Rocket Buggy [JEEP] Name=Tankfucker Prerequisite=weap Primary=Napalm Secondary=Napalm Strength=80 Armor=light TechLevel=3 Sight=5 Speed=8 Owner=allies Cost=400 Points=20 ROT=7 Crewed=No NoMovingFire=Yes ;MLRS [APC] Image=cc_sam2 Name=Stain Remover Prerequisite=weap,dome Primary=colt45 Secondary=Redeye Strength=110 Armor=Light TechLevel=7 Sight=5 Speed=3.5 Owner=Soviet Cost=900 Points=25 ROT=4 Tracked=yes Passengers=0 ; mine layer [MNLY] Name=Bitch Builder Prerequisite=weap,fix Strength=100 Armor=heavy TechLevel=6 Sight=5 Speed=4 Owner=allies Cost=1000 Points=50 ROT=5 Tracked=yes Ammo=3 ; number of mines carried Crewed=yes ; Flame Tank [TRUK] Image=FTNK Name=Fire Hitler Prerequisite=Weap,ftur Primary=Flamer Secondary=Flamer Strength=160 Armor=Heavy Owner=allies TechLevel=8 Sight=3 Speed=3.5 Cost=800 Points=5 ROT=4 Passengers=0 ; ******* ship types ******* ; submarine [SS] Prerequisite=spen Primary=TorpTube Strength=120 Armor=light TechLevel=5 Sight=6 Speed=6 Owner=soviet Cost=950 Points=45 ROT=7 Cloakable=yes ; destroyer [DD] Prerequisite=syrd Primary=Stinger Secondary=DepthCharge Strength=400 Armor=heavy TechLevel=7 Sight=6 Speed=6 Owner=allies Cost=1000 Points=50 ROT=7 Sensors=Yes ; cruiser [CA] Prerequisite=syrd,atek Primary=8Inch Secondary=8Inch Strength=700 Armor=heavy TechLevel=10 Sight=7 Speed=4 Owner=allies Cost=2000 Points=60 ROT=5 Sensors=Yes ; transport [LST] Strength=350 Armor=heavy TechLevel=3 Sight=6 Speed=14 Owner=allies,soviet Cost=700 Points=25 ROT=10 Passengers=5 ; gun boat [PT] Prerequisite=syrd Primary=2Inch Secondary=DepthCharge Strength=200 Armor=heavy TechLevel=5 Sight=7 Speed=9 Owner=allies Cost=500 Points=30 ROT=7 Sensors=Yes ; ******* infantry types ******* ; attack dog [DOG] Prerequisite=kenn Primary=DogJaw Strength=12 ;Strength=5 Armor=none TechLevel=-1 Sight=5 Speed=4 Owner=0 Cost=200 Points=5 IsCanine=yes GuardRange=7 ; rifle soldier [E1] Name=Jeff Primary=M1Carbine Strength=30 Armor=none TechLevel=1 Sight=3 Speed=3.5 Owner=allies,soviet Cost=50 Points=5 ; grenadier [E2] Name=Fuck Jeff Primary=Grenade Strength=25 Armor=none TechLevel=1 Sight=4 Speed=4.5 Owner=soviet Cost=120 Points=10 Explodes=no ; rocket soldier [E3] Name=I can't drive Primary=RedEye Secondary=Dragon Strength=20 Armor=none TechLevel=2 Sight=5 Speed=3 Owner=allies,Soviet Cost=180 Points=10 DoubleOwned=yes ; Flamethrower [E4] Name=AHAHAHAHAHAHA Prerequisite=proc Primary=Flamer Strength=30 Armor=none TechLevel=4 Sight=4 Speed=3 Owner=allies Cost=200 Points=15 Explodes=no ; engineer [E6] Name=nope.avi Strength=19 Armor=none TechLevel=5 Sight=4 Speed=3 Owner=soviet,allies Cost=500 Points=20 Infiltrate=yes ; spy [SPY] Name=James Bond Prerequisite=fact Strength=15 Armor=none TechLevel=6 Sight=5 Speed=4 Owner=allies,soviet Cost=300 Points=15 Infiltrate=yes ; thief [THF] Name=Combat Banker Prerequisite=fact Strength=20 Armor=none TechLevel=6 Sight=5 Speed=4 Owner=allies,soviet Cost=300 Points=10 Infiltrate=yes ; Tanya [E7] Name=Hot Bitch with Guns Prerequisite=dome Primary=Sniper Secondary=None Strength=40 Armor=none TechLevel=8 Sight=6 Speed=5 Owner=allies,soviet Cost=600 Points=25 Infiltrate=yes C4=yes DoubleOwned=yes ; field medic [MEDI] Name=What do guns do Primary=Heal Strength=50 Armor=none TechLevel=1 Sight=5 Speed=4 Owner=allies,soviet Cost=350 Points=15 [BADR] Image=cc_c17 ; jet attack plane [MIG] Name=Can't Touch This Prerequisite=afld,miss Primary=Maverick Secondary=Maverick Strength=60 Armor=light TechLevel=10 Sight=0 Speed=20 Owner=allies,soviet Cost=1800 Points=50 ROT=5 Ammo=3 GuardRange=30 ; prop attack plane [YAK] Name=Tally Ho old chops Prerequisite=afld Primary=ChainGun Secondary=ChainGun Strength=80 Armor=light TechLevel=8 Sight=0 Speed=16 Owner=soviet,allies Cost=1000 Points=25 ROT=5 Ammo=15 Crewed=yes GuardRange=30 ; transport helicopter [TRAN] Name=I move Engineers Prerequisite=hpad Strength=90 Armor=light TechLevel=1 Sight=0 Speed=12 Owner=soviet,allies Cost=900 Points=35 ROT=5 Passengers=10 ; Longbow attack helicopter [HELI] Name=Flying Tank Prerequisite=hpad,miss Primary=Hellfire Secondary=Hellfire Strength=160 Armor=heavy TechLevel=8 Sight=0 Speed=16 Owner=Soviet Cost=1800 Points=50 ROT=4 Ammo=10 Crewed=yes GuardRange=30 ; Hind attack helicopter [HIND] Name=Air Pew Pew Pew Prerequisite=hpad Primary=105mm Strength=160 Armor=heavy TechLevel=8 Sight=0 Speed=12 Owner=soviet Cost=1000 Points=40 ROT=4 Ammo=12 Crewed=yes GuardRange=30 ; ******* building types ******* ; Iron Curtain [IRON] Prerequisite=bio Strength=300 Armor=wood TechLevel=10 Sight=6 Owner=soviet Cost=1600 Points=100 Power=-150 Powered=true Capturable=true Crewed=yes ; forward command center [FCOM] Strength=400 Armor=wood TechLevel=-1 Sight=10 Owner=soviet Cost=0 Points=40 Power=-200 Bib=yes Capturable=true Crewed=yes ; advanced tech center [ATEK] Name=GPS Centre Prerequisite=bio Strength=400 Armor=wood TechLevel=10 Sight=10 Owner=allies,soviet Cost=2000 Points=85 Power=-200 Bib=yes Capturable=true Crewed=yes ; paradox device [PDOX] Prerequisite=bio Strength=400 Armor=wood TechLevel=12 Sight=10 Owner=soviet Cost=2000 Points=100 Power=-150 Powered=true Capturable=true Crewed=yes ; weapons factory [WEAP] Prerequisite=proc Strength=700 Armor=light TechLevel=3 Sight=4 Owner=soviet,allies Cost=2500 Points=80 Power=-30 Bib=yes Capturable=true Crewed=yes ; ship yard [SYRD] Prerequisite=proc Strength=600 Armor=light TechLevel=-1 Sight=4 Owner=soviet Cost=1000 Points=80 Power=-30 Adjacent=8 WaterBound=yes Capturable=true BaseNormal=no ; sub pen [SPEN] Prerequisite=proc Strength=600 Armor=light TechLevel=-1 Sight=4 Owner=allies Cost=1000 Points=80 Power=-30 Adjacent=8 WaterBound=yes Capturable=true BaseNormal=no ; pill box [PBOX] Name=Adv Guard Tower Prerequisite=dome Primary=colt45 Secondary=democharge Strength=400 Armor=Concrete TechLevel=10 Sight=7 Owner=soviet Cost=1200 Points=50 Power=-40 Sensors=yes Crewed=yes ; camouflaged pill box [HBOX] Name=Pillbox Prerequisite=barr Primary=Vulcan Strength=300 Armor=wood TechLevel=2 Sight=5 Owner=soviet Cost=500 Points=60 Power=-15 Sensors=yes Crewed=yes ; Tesla coil [TSLA] Prerequisite=bio Primary=TeslaZap Strength=450 Armor=Concrete TechLevel=10 Sight=8 Owner=Allies Cost=2000 Points=80 Power=-150 Ammo=3 Powered=true Sensors=yes Crewed=yes ; gun turret [GUN] Prerequisite=proc Primary=TurretGun Strength=500 Armor=Concrete TechLevel=5 Sight=7 Owner=allies,soviet Cost=900 Points=50 Power=-40 Sensors=yes Crewed=yes ROT=12 ; anti-aircraft artillery [AGUN] Prerequisite=tent,powr Primary=ZSU-23 Secondary=ZSU-23 Strength=200 Armor=light TechLevel=8 Sight=6 Owner=allies Cost=700 Points=50 Power=-30 Crewed=yes ROT=15 Powered=true ; flame turret [FTUR] Prerequisite=tent Primary=FireballLauncher Strength=400 Armor=light TechLevel=2 Sight=4 Owner=allies Cost=600 Points=65 Power=-30 Sensors=yes Explodes=no Crewed=yes ; construction yard [FACT] Strength=1000 Armor=light TechLevel=-1 Sight=10 Owner=allies,soviet Cost=4000 Points=80 Power=25 Bib=yes Capturable=true Crewed=yes ; refinery [PROC] Prerequisite=powr Strength=600 Armor=wood TechLevel=1 Sight=5 Owner=allies,soviet Cost=1500 Points=80 Power=-30 Storage=1000 Bib=yes Capturable=true Crewed=yes ; storage silo [SILO] Prerequisite=proc Strength=100 Armor=wood TechLevel=1 Sight=4 Owner=allies,soviet Cost=150 Points=25 Power=0 Storage=2500 Capturable=true ; helipad [HPAD] Prerequisite=dome Strength=200 Armor=wood TechLevel=8 Sight=5 Owner=soviet Cost=200 Points=70 Power=-20 Bib=yes Capturable=true Crewed=yes ; radar building [DOME] Prerequisite=proc Strength=250 Armor=Concrete TechLevel=7 Sight=10 Owner=allies,soviet Cost=200 Points=60 Power=-60 Bib=yes Powered=true Capturable=true Sensors=yes Crewed=yes ; gap generator [GAP] Prerequisite=bio Strength=200 Armor=wood TechLevel=10 Sight=10 Owner=soviet Cost=700 Points=35 Power=-60 Powered=true Capturable=true Crewed=yes ; Surface to Air Missile launcher [SAM] Prerequisite=barr Primary=Nike Strength=140 Armor=light TechLevel=8 Sight=5 Owner=soviet Cost=600 Points=50 Power=-25 Crewed=yes ROT=30 Powered=True ; big missile silo [MSLO] Prerequisite=bio Primary=none Strength=400 Armor=Concrete TechLevel=13 Sight=10 Owner=soviet,allies Cost=4000 Points=90 Power=-300 Crewed=yes ; airstrip [AFLD] Prerequisite=dome Strength=250 Armor=wood TechLevel=8 Sight=7 Owner=allies Cost=500 Points=70 Power=-20 Capturable=true Crewed=yes ; normal power plant [POWR] Prerequisite=fact Strength=150 Armor=wood TechLevel=1 Sight=4 Owner=allies,soviet Cost=400 Points=40 Power=100 Bib=yes Capturable=true Crewed=yes ; advanced power plant [APWR] Prerequisite=dome Strength=350 Armor=wood TechLevel=7 Sight=4 Owner=allies,soviet Cost=700 Points=50 Power=250 Bib=yes Capturable=true Crewed=yes ; Soviet tech center [STEK] Owner=0 TechLevel=-1 ; bio-research laboratory (obsolete?) [BIO] Prerequisite=dome Strength=200 Armor=wood TechLevel=9 Sight=6 Owner=allies,soviet Cost=1500 Points=30 Power=-40 Bib=yes Crewed=no Capturable=true repairable=true ; Soviet barracks [BARR] Prerequisite=powr Strength=400 Armor=wood TechLevel=1 Sight=5 Owner=soviet Cost=700 Points=30 Power=-30 Bib=yes Crewed=yes Capturable=true ; Allied training tent [TENT] Prerequisite=fact Strength=90 Armor=wood TechLevel=1 Sight=5 Owner=allies Cost=250 Points=30 Power=20 Bib=yes Crewed=yes Capturable=true ; attack dog training facility [KENN] TechLevel=-1 ; service depot [FIX] Prerequisite=proc Strength=200 Armor=wood TechLevel=3 Sight=5 Owner=allies,soviet Cost=700 Points=80 Power=-20 Capturable=true Crewed=yes [SBAG] TechLevel=-1 ; concrete wall [BRIK] Strength=4 Armor=none TechLevel=1 Sight=0 Owner=allies,soviet Cost=10 Points=5 Repairable=false Adjacent=5 [FENC] TechLevel=-1 ; auxiliary decorative building [MISS] Prerequisite=weap,dome cost=3000 owner=allies,Soviet Power=-125 TechLevel=9 Sight=5 Strength=200 Points=5 Armor=wood Bib=yes Capturable=true Repairable=true ; anti-vehicle mine [MINV] Name=Forward Bunker Image=PBOX Primary=M60mg Strength=200 Armor=wood TechLevel=-1 Sight=5 Owner=allies Points=25 Power=0 Sensors=yes Crewed=No Repairable=false Adjacent=0 Invisible=no Unsellable=yes BaseNormal=no [FACF] TechLevel=-1 [WEAF] TechLevel=-1 [SYRF] TechLevel=-1 [SPEF] TechLevel=-1 [DOMF] TechLevel=-1 ;MLRS "AP" Rockets [Colt45] Damage=20 ROF=50 Range=6.75 Projectile=Heatseeker Speed=40 Warhead=HollowPoint Report=Missile7 ; anti-aircraft multiple cannon [ZSU-23] Damage=25 ROF=10 Range=6 Projectile=Ack Speed=100 Warhead=SA Anim=GUNFIRE Report=AACANON3 ; rapid fire machine gun [Vulcan] Damage=20 ROF=40 Range=5 Projectile=Invisible Speed=100 Warhead=SA Report=GUN13 Anim=MINIGUN ; air-to-surface homing missile (launched from jet) [Maverick] Damage=40 ROF=3 Range=6 Projectile=HeatSeeker Speed=30 Warhead=HollowPoint Report=MISSILE7 ; camera [Camera] Damage=0 ROF=10 Range=2.75 Projectile=Inivisble Speed=100 Warhead=Super Camera=yes ; fireball from flame turret [FireballLauncher] Damage=50 ROF=50 Range=4 Projectile=Fireball Speed=30 Warhead=Fire ; hand-held flame thrower type [Flamer] Damage=30 ROF=50 Range=3 Projectile=Fireball Speed=30 Warhead=Fire ; sniper rifle [Sniper] Damage=100 ROF=15 Range=5 Projectile=Invisible Speed=100 Warhead=Organic Report=SILENCER ; rapid fire aircraft gun [ChainGun] Damage=30 ROF=3 Range=5 Projectile=Invisible Speed=100 Warhead=HE Report=GUN13 Anim=MINIGUN ; civilian pistol [Pistol] Damage=1 ROF=7 Range=1.75 Projectile=Invisible Speed=100 Warhead=SA Report=GUN27 ; rifle soldier weapons (multiple shots) [M1Carbine] Damage=10 ROF=20 Range=3 Projectile=Invisible Speed=100 Warhead=SA Report=GUN11 ; man-packed anti-tank missile (bazooka type) [Dragon] Damage=10 ROF=50 Range=5 Projectile=HeatSeeker Speed=25 Warhead=HollowPoint Report=MISSILE6 ; air-to-surface homing missile (launched from helicopter) [Hellfire] Damage=30 ROF=60 Range=4 Projectile=HeatSeeker Speed=30 Warhead=AP Report=MISSILE6 ; hand grenade [Grenade] Damage=25 ROF=60 Range=4 Projectile=Lobbed Speed=5 Warhead=HE ;Light Cannon [75mm] Damage=15 ROF=40 Range=4 Projectile=Cannon Speed=40 Warhead=AP Report=CANNON2 Anim=GUNFIRE ;Medium Cannon [90mm] Damage=30 ROF=50 Range=5 Projectile=Cannon Speed=40 Warhead=AP Report=CANNON1 Anim=GUNFIRE ;Hind [105mm] Damage=20 ROF=3 Range=5 Projectile=Invisible Speed=100 Warhead=SA Report=GUN13 Anim=MINIGUN ;Mammoth Cannon [120mm] Damage=40 ROF=80 Range=4.75 Projectile=Cannon Speed=40 Warhead=AP Report=CANNON1 Anim=GUNFIRE Burst=2 ; turret cannon [TurretGun] Damage=30 ROF=50 Range=6 Projectile=Cannon Speed=40 Warhead=AP Report=TURRET1 Anim=GUNFIRE ; Vehicle carried anti-tank missile [MammothTusk] Damage=10 ROF=80 Range=5 Projectile=HeatSeeker Speed=30 Warhead=Organic Report=MISSILE6 Burst=2 ; artillery cannon [155mm] Damage=60 ROF=65 Range=7 Projectile=Ballistic Speed=12 Warhead=HE Report=TANK5 Anim=GUNFIRE ; vehicle mounted machine gun [M60mg] Damage=8 ROF=20 Range=4 Projectile=Invisible Speed=100 Warhead=SA Report=PILLBOX1 Anim=MINIGUN ; napalm bomblets (dropped from plane) [Napalm] Damage=10 ROF=40 Range=4.5 Projectile=Heatseeker Speed=50 Warhead=AP Turboboost=Yes ; Tesla coil zap [TeslaZap] Damage=60 ROF=120 Range=8.5 Projectile=Invisible Speed=100 Warhead=Super Report=TESLA1 Charges=yes ; anti-aircraft missile (fired from SAM site) [Nike] Damage=50 ROF=20 Range=7.5 Projectile=AAMissile Speed=50 Warhead=organic Report=MISSILE1 Anim=SAMFIRE ; man-packed surface to air missile [RedEye] Damage=50 ROF=50 Range=7.5 Projectile=AAMissile Speed=50 Warhead=Organic Report=MISSILE1 Anim=SAMFIRE ; 8 inch cruiser cannon [8Inch] Damage=300 ROF=160 Range=22 Projectile=Ballistic Speed=6 Warhead=HE Report=TURRET1 Anim=GUNFIRE Supress=yes ; gunboat mounted anti-aircraft rocket [Stinger] Damage=30 ROF=60 Range=9 Projectile=LaserGuided Speed=20 Warhead=AP Report=MISSILE6 Burst=2 TurboBoost=yes ; torpedo tube [TorpTube] Damage=90 ROF=60 Range=9 Projectile=Torpedo Speed=15 Warhead=AP Report=TORPEDO1 ; destroyer mounted 2 inch cannon [2Inch] Damage=25 ROF=60 Range=5.5 Projectile=Cannon Speed=25 Warhead=AP Report=CANNON2 Anim=GUNFIRE ; anti-submarine weapon [DepthCharge] Damage=80 ROF=60 Range=5 Projectile=Catapult Speed=5 Warhead=AP ; parachute bomb [ParaBomb] Damage=300 ROF=4 Range=4.5 Projectile=Parachute Speed=5 Warhead=HE Report=CHUTE1 ; dog bite [DogJaw] Damage=100 ROF=10 Range=2.2 Projectile=LeapDog Speed=20 Warhead=Organic Report=DOGG5P ; medic healing [Heal] Damage=-50 ROF=80 Range=1.83 Projectile=Invisible Speed=100 Warhead=Organic Report=HEAL2 ; SCUD launcher [SCUD] Damage=300 ROF=400 Range=9 Projectile=FROG Speed=25 Warhead=HE Report=MISSILE1 ; small homing missile (targets vehicles best) [HeatSeeker] Arm=0 High=yes Shadow=no Proximity=yes Animates=yes Ranged=yes Inaccurate=yes AA=yes Image=DRAGON ROT=0 Rotates=yes Translucent=yes ; small missile with deadly accuracy [LaserGuided] Arm=0 High=yes Shadow=no Proximity=yes Animates=yes Ranged=yes AA=yes Image=DRAGON ROT=0 Rotates=yes Translucent=yes ; anti aircraft missile [AAMissile] Arm=0 High=yes Shadow=no Proximity=yes Animates=yes Ranged=yes AA=yes AG=no Image=MISSILE ROT=20 Rotates=yes Translucent=yes ; general multiple small arms fire [SA] Spread=3 Verses=100%,75%,70%,15%,20% Explosion=2 InfDeath=1 ; high explosive (shrapnel) [HE] Spread=6 Wall=yes Wood=yes Verses=90%,100%,90%,20%,90% Explosion=5 InfDeath=2 ; armor piercing (discarding sabot, narrow effect) [AP] Spread=3 Wall=yes Wood=yes Verses=15%,80%,85%,75%,60% Explosion=4 InfDeath=3 ; napalm and fire in general [Fire] Spread=8 Wood=yes Verses=120%,120%,70%,15%,40% Explosion=3 InfDeath=4 ; anti-infantry rifle bullet (single shot -- very effective verses infantry) [HollowPoint] Spread=4 Verses=20%,50%,50%,90%,75% Explosion=4 InfDeath=3 ; special case damage effect (do not use for regular weapons) [Super] Spread=1 Verses=100%,100%,100%,100%,100% InfDeath=5 ; special case to only affect infantry (do not use for regular weapons) [Organic] Spread=1 Verses=100%,60%,1%,1%,1% InfDeath=1 ; Nuclear warhead (same as fire) [Nuke] Spread=9 Wall=yes Wood=yes Ore=yes Verses=140%,140%,140%,140%,140% Explosion=6 InfDeath=4 ; ******* Land Characteristics ******* ; This section specifies the characteristics of the various ; terrain types. The primary purpose is to differentiate the ; movement capabilities. ; Float = % of full speed for ships [0 means impassable] (def=100) ; Foot = % of full speed for foot soldiers [0 means impassable] (def=100) ; Track = % of full speed for tracked vehicles [0 means impassable] (def=100) ; Wheel = % of full speed for wheeled vehicles [0 means impassable] (def=100) ; Buildable = Can buildings be built upon this terrain (def=no)? ; clear grassy terrain [Clear] Foot=90% Track=80% Wheel=60% Float=0% Buildable=yes ; rocky terrain [Rough] Foot=80% Track=70% Wheel=40% Float=0% Buildable=no ; roads [Road] Foot=100% Track=100% Wheel=100% Float=0% Buildable=yes ; open water [Water] Foot=0% Track=0% Wheel=0% Float=100% Buildable=no ; cliffs [Rock] Foot=0% Track=0% Wheel=0% Float=0% Buildable=no ; walls and other man made obstacles [Wall] Foot=0% Track=0% Wheel=0% Float=0% Buildable=no ; ore (Tiberium) [Ore] Foot=90% Track=70% Wheel=50% Float=0% Buildable=no ; sandy beach [Beach] Foot=80% Track=70% Wheel=40% Float=0% Buildable=no ; craggy riverbed [River] Foot=0% Track=0% Wheel=0% Float=0% Buildable=no [Aftermath] MTankDistance=20 QuakeUnitDamage=70% QuakeBuildingDamage=60% QuakeInfantryDamage=0 QuakeDelay=120 ChronoTankDuration=0.5 [STNK] Name=INVISIBRUUU Image=cc_stnk Prerequisite=miss Primary=APTusk Secondary=Mammothtusk Strength=100 Armor=Light TechLevel=9 Sight=5 Speed=5 Owner=soviet Cost=1000 Points=25 ROT=5 Tracked=yes Passengers=0 Cloakable=yes SelfHealing=no ; Carrier [CARR] Prerequisite=hpad,atek Strength=350 Primary=AirAssault Armor=heavy TechLevel=-1 Sight=6 Speed=6 Owner=allies,soviet Cost=1200 Points=25 ROT=7 Passengers=5 ; Chrono Tank [CTNK] Name=Teleporting shitbag Prerequisite=pdox Primary=APTusk Secondary=MammothTusk Strength=150 Armor=light TechLevel=12 Sight=5 Speed=4 Owner=soviet Cost=1600 Points=25 ROT=5 Tracked=yes ; Tesla Tank [TTNK] Name=You had a Shocker Prerequisite=tsla Primary=TTankZap Strength=110 Armor=light TechLevel=10 Sight=7 Speed=3.5 Owner=allies Cost=1600 Points=30 ROT=5 Tracked=yes Crewed=yes NoMovingFire=yes ; Demolition Truck [DTRK] Prerequisite=mslo Primary=Democharge Strength=110 Armor=light TechLevel=-1 Sight=3 Speed=8 Owner=allies,soviet Cost=2400 Points=5 ROT=5 Explodes=yes ; M.A.D. Tank [QTNK] Name=BIG BOOM Prerequisite=Miss Primary=none Strength=300 Armor=Light TechLevel=10 Sight=6 Speed=3 Owner=soviet Cost=2000 Points=60 ROT=5 Tracked=yes Crewed=no ; Missile Submarine [MSUB] Prerequisite=stek Primary=SubSCUD Strength=150 Armor=light TechLevel=9 Sight=6 Speed=5 Owner=soviet Cost=1650 Points=45 ROT=7 Cloakable=yes Inaccurate=no ; Shock Trooper [SHOK] Name=Cattle Prod Prerequisite=tsla Primary=PortaTesla Strength=40 Armor=none TechLevel=7 Sight=4 Speed=3 Owner=allies Cost=400 Points=15 Explodes=no NoMovingFire=yes Crushable=no ; field mechanic [MECH] Prerequisite=fix Primary=GoodWrench Strength=40 Armor=none TechLevel=7 Sight=3 Speed=4 Owner=allies,soviet Cost=500 Points=15 ; Aircraft carrier weapon [AirAssault] Damage=0 ROF=60 Range=127 Projectile=Invisible Speed=100 Warhead=Super ; Portable tesla coil weapon [PortaTesla] Damage=15 ROF=70 Range=3.5 Projectile=Invisible Speed=100 Warhead=Super Report=SHKTROP1 Charges=yes ; Tesla tank weapon [TTankZap] Damage=40 ROF=120 Range=6 Projectile=Invisible Speed=100 Warhead=Super Report=TESLA1 Charges=yes ; Mr. Goodwrench mechanic's healing weapon [GoodWrench] Damage=-100 ROF=80 Range=4 Projectile=Invisible Speed=100 Warhead=Mechanical Report=FIXIT1 ; Mechanical warhead - doesn't affect infantry (only for mechanic, not weapons) [Mechanical] Spread=0 Verses=100%,100%,100%,100%,100% InfDeath=0 ; Submarine's scud missile [SubSCUD] Damage=400 ROF=120 Range=14 Projectile=HeatSeeker Speed=20 Warhead=HE Report=MISSILE6 Burst=2 ; Chrono tank's missile [APTusk] Damage=50 ROF=80 Range=5 Projectile=HeatSeeker Speed=30 Warhead=HE Report=MISSILE6 Burst=2 ; Demolition truck charge [Democharge] Damage=12 ROF=50 Range=6.75 Projectile=Heatseeker Speed=40 Warhead=HE Report=Missile7