[Basic] Name= Goldrush YAKUZA (AutoAlly) NewINIFormat=3 Intro= Brief= Win= Lose= Action= ToCarryOver=no ToInherit=no TimerInherit=no EndOfGame=no CivEvac=no Theme=No theme CarryOverMoney=0 CarryOverCap=0 NoSpyPlane=no SkipScore=no OneTimeOnly=no SkipMapSelect=no TruckCrate=no FillSilos=no Percent=0 Player=USSR [Map] Theater=TEMPERATE X=1 Y=1 Width=126 Height=126 [Waypoints] 0=5768 4=5879 1=7176 5=7287 99=7740 2=8584 6=8695 3=9992 7=10103 [AutoAllyWaypoints] 0=A 1=A 2=A 3=A 4=B 5=B 6=B 7=B [MapPack] 1=hgAAIIH//msA/4PZANvSbQCC2QD+5gD/g9kAoAACgWnIhQCDaQCRAAL/gACEAIHZAIL/Zg 2=AGAhEAcO4R+jEAzYQCgZIAAv9iAAwCcQCBAP9lAIUBgWnObQHVVgMRAN9yA/3GAc/yA/5g 3=AP8RAOFKBBEA/mAA//9eDfoD05YRz24RwYAC/3wNhBGA7QAAIIH/AAGC2QD+UgD/g5IAkt 4=AFAIOgAKDMWwCDkQCR0FsA01gA/k4A/3D2/2oHBADPbQjTgAf+ZAD//14N+geCYwDNWBaB 5=3dIFFhEAgdwAHM9YFv5gAP//cAD6FYKQATACy0oXUBb/zgCIFoOlAKXMBRiB3dxpF4HczF 6=kYg44Ajv9fAJkX/2wA+heD3gDe3GkYgdvMaRb/vgCYGIOfAJ/8BRr/YgCAFff6GYNwAHBA 7=MtE0G/9OAFIa3zQb/2wAwhqCggAQAhCA1zYc/1IAUhvXohwwkP9wAcQb354b/0wAVhrZNh 8=7/cAC+Hf/SAC4agLgAACCB/wABgtkA/lAA/4OfAJ/8BQCDkQCR/1EABQDL6wBw9v9iAAQA 9=htsA3gCQATACy1oBUBaD3gDdylkB/74AmACDogCizAUCgdxg6oHbylkCUBaB3MxZAoOUAJ 10=T/uwCbAYT//2MAzVgD0WoBcQCB3c5ZA/5gAP//cAD6AhHig6AAoMwFBBLogdwDHs9YBP5g 11=AP//XgD6A9NXBc9uBNV/BYOSAJL/vQCbAv8AEVgF05gW024E/3wIhBaAlgAAIIH/AAGC2Q 12=D+UgD/g5IAktAFAIOgAKDMWwCDkQCR0gUA01gA/kwA/3D2/2oOBADPbQ/VgA7+YgD//1wM 13=+g6BaQD+g5IAaeAFHBEA4Vwc/lIA/8n6G/9SAAQdEQDPRh0fAIHbyIUcgdsA/oGR/1MABR 14=3j1B3+XAD/0VgbUQBR8IFpAAwxAP7mAP+B2wDw024f/nkA/4H/gBUBACCBAP62AACCAgPN 15=sAD+bwAAgQHQuQBQFP5kAADQTAH/bADAANLLAf9rBkwB0TcI/2IAywdw4XBsyEwI/2AATA 16=jRQAHIrAn/dQHLCP9sAEAB0kAL0S0K/lgAAP+KAC0L0TcK/2wAywv/dQA3Af8LBKwM/wAB 17=twv/gAG3Ef/1BsIBgwABAkADzKIa0C0b/lUAAGBogQHItxAAC/9nAEUbYWuEBAUGB88uHP 18=9gAL8acPSECAkKC8+uHP9hAD8a3k0c/04ATRwgTnAF38scMozMnB32dhsB2YIICXAF5Ckd 19=zRoe9MsbiAMEBQoLDA0OcAXkqR3Mmh4ASPJiHgC8gwAQEQAJcAXkKh3LGx8QSP5IAADjqx 20=3s0B+ApQAAIIEA6AAAgQH/QQAMAPptAIICA3BpcAzItgDIqwD+VQAAYN+EBAUGB88uAf9g 21=AEsAEOwwA4QICQoLQBMwC4IBAjAb/l8AAFCAyUoBEAnILQL+ZwAA08wA/2AATQHcwgL/YA 22=DMAP8BCKwCcHXItwD/agDCCslMC1BrySwM/2sLTAv/dQDDCtFMF/9rAEwK/w0GqxfKOAL+ 23=ZwAAyEAe07cW/rIAAIEAgA== [OverlayPack] 1=bAAAIIEF8gAAgf/JNgD+cwAF/0wANgD+fAD//0IA/gCCDw//fgBCAf+AAEAB/+wFQALRwA 2=H/7AbAAf5SAP//OQR+D/9HAKwI/68HfgyCDxIQAdAaHCAY8MEI/7cA/hqCExPTKx3/aAJN 3=Gf9LADUdgGkAACCDBQX/7wIAghMT0ysA7kwAgQUAAf58AP//tQJ+AIQREREP46ID/1YDXQ 4=D+SwD//64D/gaBD9DLA9EsC/9YB9QD/lIA//+5BH4S0kAL70AL/wQHfhDxAR/T8R6CCAj+ 5=aAAF/0UA8R4gAYA= [General] ; Chrono side effects ; ******* Object Heap Maximums ******* ; These are the absolute maximum number of these object types ; allowed in the game (at any one time). BailCount=10 GoldValue=150 GemValue=150 GrowthRate=.02 ChronoKillCargo=no QuakeDamage=200% [Maximums] ; ******* Special weapon charge times ******* ; The time (minutes) for recharge of these special weapons. Players=8 Aircraft=1000 Anim=100 Building=1000 Bullet=500 Factory=32 Infantry=5000 Overlay=1 Projectile=2000 Smudge=1 Team=60 TeamType=60 Template=1 Terrain=500 TrigType=80 Trigger=200 Unit=5000 Vessel=100 Warhead=10 Weapon=55 [Recharge] Chrono=0.1 GPS=0.1 IronCurtain=11 Nuke=13 ParaBomb=2 Paratrooper=2 Saboteur=14 Sonar=10 SpyPlane=3 [AI] AttackInterval=2 AttackDelay=3 AutocreateTime=4 InfantryReserve=9000 BaseSizeAdd=999 RefineryRatio=.26 RefineryLimit=6 BarracksLimit=1 WarRatio=.26 WarLimit=2 DefenseLimit=6 TeslaRatio=.16 TeslaLimit=20 HelipadRatio=.1 HelipadLimit=5 AirstripRatio=.12 AirstripLimit=15 CompEasyBonus=No PowerEmergency=90% [Base] Count=0 Player=USSR [TERRAIN] ; construction yard 387=ICE01 507=ICE01 6702=ICE01 6704=ICE01 6706=ICE01 6708=ICE01 6710=ICE01 6722=ICE01 6724=ICE01 6726=ICE01 6728=ICE01 6730=ICE01 6732=ICE01 6839=TC05 6842=TC05 6845=TC05 6988=ICE01 7219=ICE04 7237=ICE04 7095=TC05 7098=TC05 7101=TC05 7447=TC05 7519=TC05 7701=TC02 7720=TC02 7759=TC02 7778=TC02 7831=TC05 7903=TC05 8237=TC05 8240=TC05 8242=TC05 8247=TC05 8250=TC05 8253=TC05 8259=TC05 8262=TC05 8265=TC05 8631=ICE04 8643=ICE04 8619=ICE01 8504=TC05 8506=TC05 8509=TC05 8875=ICE01 8877=ICE01 8879=ICE01 8881=ICE01 8883=ICE01 8885=ICE01 8898=ICE01 8900=ICE01 8902=ICE01 8904=ICE01 8906=ICE01 15747=ICE01 15867=ICE01 [FACT] ; advanced power plant Prerequisite=bio,agun Strength=2000 Armor=heavy TechLevel=1 Sight=10 Owner=allies, Cost=100 Points=80 Power=0 Bib=yes Capturable=true Crewed=yes [APWR] ; storage silo Prerequisite=powr Strength=700 Armor=wood TechLevel=8 Sight=4 Owner=allies,soviet Cost=500 Points=50 Power=200 Bib=yes Capturable=true Crewed=yes Storage=1500 [SILO] ; fakes Prerequisite=proc Strength=300 Armor=wood TechLevel=1 Sight=4 Owner=soviet Cost=150 Points=25 Power=-200 Storage=1500 Capturable=true [FACF] Prerequisite=none Image=FACT Owner=none TechLevel=0 Strength=30 Cost=50 Sight=4 Power=-2 Points=15 Bib=yes Capturable=true BaseNormal=no [WEAF] Prerequisite=none Image=WEAP Owner=none TechLevel=0 Cost=50 Strength=30 Sight=4 Points=15 Power=-2 Bib=yes Capturable=true BaseNormal=no [SYRF] Prerequisite=none Image=SYRD Strength=30 TechLevel=0 Sight=4 Cost=50 Owner=none Power=-2 Points=15 WaterBound=yes Capturable=true BaseNormal=no Adjacent=8 [DOMF] ; sandbag wall Prerequisite=none Image=DOME Strength=30 Sight=4 TechLevel=0 Cost=50 Owner=none Power=-2 Points=15 Bib=yes Capturable=true BaseNormal=no [SBAG] ; concrete wall Prerequisite=none Strength=1 Armor=none Sight=0 Owner=none Cost=25 Points=1 Repairable=false Adjacent=1 [BRIK] ; Ranger (as in "Ford", not "W.W. II Commando") Strength=1 Armor=none TechLevel=8 Sight=0 Owner=soviet Cost=100 Points=5 Repairable=false Adjacent=1 [JEEP] ; Armored Personnel Carrier Prerequisite=weap,mslo Primary=M60mg Strength=150 Armor=light TechLevel=3 Sight=6 Speed=10 Owner=allies Cost=600 Points=20 ROT=10 Crewed=yes [APC] ; mobile artillery Prerequisite=weap,tent,mslo Primary=M60mg Strength=200 Armor=heavy TechLevel=10 Sight=5 Speed=10 Owner=allies Cost=800 Points=25 ROT=5 Tracked=yes Passengers=5 [ARTY] ; mine layer Prerequisite=weap,mslo Primary=155mm Strength=75 Armor=light TechLevel=10 Sight=5 Speed=6 Owner=allies Cost=600 Points=35 ROT=2 Tracked=yes Crewed=yes NoMovingFire=yes [MNLY] ; mobile radar jammer Prerequisite=weap,fix,mslo Strength=100 Armor=heavy TechLevel=10 Sight=5 Speed=9 Owner=allies,soviet Cost=800 Points=50 ROT=5 Tracked=yes Ammo=5 Crewed=yes [MRJ] ; light tank Prerequisite=none Strength=110 Armor=light TechLevel=12 Sight=7 Speed=9 Owner=none Cost=600 Points=30 ROT=5 Tracked=yes Crewed=yes [1TNK] ; harvester Prerequisite=weap,mslo Primary=75mm Strength=300 Armor=heavy TechLevel=10 Sight=4 Speed=9 Owner=allies Cost=700 Points=30 ROT=5 Tracked=yes Crewed=yes [HARV] ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Prerequisite=weap,proc,mslo Strength=600 Armor=heavy TechLevel=10 Sight=4 Speed=6 Owner=allies,soviet Cost=1400 Points=55 ROT=5 Tracked=yes Crewed=yes SelfHealing=yes [MGG] ; gunboat mounted anti-aircraft rocket Prerequisite=weap,atek Primary=Stinger Secondary=Stinger Strength=110 Armor=light TechLevel=11 Sight=10 Speed=8 Owner=allies Cost=100 Points=40 ROT=12 Crewed=yes Sensors=yes SelfHealing=yes [Stinger] ; gun turret Damage=100 ROF=60 Range=11 Projectile=LaserGuided Speed=40 Warhead=HE Report=MISSILE6 Burst=2 TurboBoost=yes [GUN] ; This needs to be re-set from its modified mplayer.ini values Prerequisite=proc,agun Primary=TurretGun Strength=400 Armor=heavy TechLevel=3 Sight=10 Owner=allies, Cost=50 Points=50 Power=40 Sensors=yes Crewed=yes ROT=12 SelfHealing=yes Tracked=yes [TurretGun] ; medium tank Damage=200 ROF=50 Range=11 Projectile=Cannon Speed=25 Warhead=HE Report=TURRET1 Anim=GUNFIRE [2TNK] ; field mechanic Prerequisite=weap Primary=90mm Strength=400 Armor=heavy TechLevel=6 Sight=5 Speed=8 Owner=allies Cost=800 Points=40 ROT=5 Tracked=yes Crewed=yes SelfHealing=yes [MECH] ; field medic Prerequisite=tent Primary=GoodWrench Secondary=GoodWrench Strength=60 Armor=none TechLevel=1 Sight=10 Speed=4 Owner=allies Cost=20 Points=15 SelfHealing=yes [MEDI] ; Mr. Goodwrench mechanic's healing weapon ; medic healing Prerequisite=tent Primary=Heal Strength=80 Armor=none TechLevel=2 Sight=10 Speed=4 Owner=allies Cost=100 Points=15 Secondary=Heal SelfHealing=yes [GoodWrench] ; field medic Damage=-999 ROF=80 Range=500 Projectile=Invisible Speed=100 Warhead=Mechanical Report=FIXIT1 [Heal] Damage=-999 ROF=80 Range=500 Projectile=Invisible Speed=100 Warhead=Organic Report=HEAL2 [STNK] ; Submarine's scud missile Prerequisite=weap Primary=SubSCUD Secondary=SubSCUD Strength=400 Armor=heavy TechLevel=1 Sight=10 Speed=10 Owner=allies Cost=200 Points=25 ROT=5 Tracked=yes Passengers=10 Cloakable=yes SelfHealing=yes [SubSCUD] ; Chrono Tank Damage=500 ROF=120 Range=18 Projectile=HeatSeeker Speed=25 Warhead=HE Report=MISSILE6 Burst=2 [CTNK] ; Chrono tank's missile Prerequisite=atek Primary=APTusk Secondary=APTusk Strength=350 Armor=light TechLevel=12 Sight=10 Speed=5 Owner=allies Cost=200 Points=25 ROT=5 Tracked=yes Passengers=5 Explodes=yes [APTusk] ; professor Einstein Damage=500 ROF=80 Range=15 Projectile=LaserGuided Speed=15 Warhead=HE Report=MISSILE6 Burst=2 [EINSTEIN] Prerequisite=tent,agun Primary=TorpTube Strength=999 Armor=none TechLevel=1 Sight=10 Speed=10 Owner=allies Cost=10 Points=1 Fraidycat=yes Cloakable=yes SelfHealing=yes [TorpTube] ; bio-research laboratory (obsolete?) Damage=99999 ROF=60 Range=500 Projectile=Invisible Speed=100 Warhead=nuke Report=TORPEDO1 [BIO] ; rifle soldier Prerequisite=tent Strength=600 Armor=heavy TechLevel=1 Sight=10 Owner=allies Cost=50 Points=30 Power=99999 Bib=yes Crewed=yes Storage=99999 [E1] ; rocket soldier Primary=M1Carbine Strength=50 Armor=none TechLevel=4 Sight=4 Speed=4 Owner=allies,soviet Cost=100 Points=5 [E3] ; engineer Primary=RedEye Secondary=Dragon Strength=45 Armor=none TechLevel=4 Sight=4 Speed=3 Owner=allies Cost=300 Points=10 DoubleOwned=yes [E6] ; M.A.D. Tank Strength=25 Armor=none TechLevel=4 Sight=4 Speed=4 Owner=soviet,allies Cost=500 Points=20 Infiltrate=yes [QTNK] ; airstrip Prerequisite=atek,stek Primary=none Strength=1000 Armor=heavy TechLevel=10 Sight=10 Speed=3 Owner=allies,soviet Cost=10 Points=60 ROT=5 Tracked=yes Crewed=no [AFLD] ; ******* aircraft types ******* ; Badger bomber Prerequisite=dome Strength=1000 Armor=heavy TechLevel=5 Sight=10 Owner=soviet,allies Cost=600 Points=70 Power=-30 Capturable=true Crewed=yes [BADR] ; Tesla coil Prerequisite=afld Primary=ParaBomb Strength=60 Armor=light TechLevel=-1 Sight=0 Speed=16 Owner=soviet,allies Cost=10 Points=20 ROT=5 Ammo=5 Passengers=100 [TSLA] ; Allied training tent Prerequisite=weap Primary=TeslaZap Secondary=TeslaZap Strength=400 Armor=heavy TechLevel=7 Sight=10 Owner=soviet,allies Cost=250 Points=80 Power=-150 Ammo=5 Powered=true Sensors=yes Crewed=yes [TENT] ; Soviet barracks Prerequisite=powr Strength=800 Armor=wood TechLevel=1 Sight=5 Owner=allies, Cost=300 Points=30 Power=-20 Bib=yes Crewed=yes Capturable=true [BARR] ; Mobile Construction Vehicle Prerequisite=powr Strength=800 Armor=wood TechLevel=1 Sight=5 Owner=soviet, Cost=300 Points=30 Power=-20 Bib=yes Crewed=yes Capturable=true [MCV] [MGG] Prerequisite=weap,fix Strength=600 Armor=hard TechLevel=11 Sight=10 Speed=15 Owner=allies,soviet Cost=2500 Points=60 ROT=5 Crewed=yes